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Anonymous1761929460
11-03 18:47
Model Name
sports car 3d model
Tags
vehicle
rendering
realistic
Input
Prompt
# Creating a simple low-poly "minigun" OBJ + MTL and a basic texture PNG. # Files will be saved to /mnt/data/minigun_lowpoly.obj, /mnt/data/minigun_lowpoly.mtl, /mnt/data/minigun_texture.png # Then create a zip at /mnt/data/minigun_lowpoly.zip for download. from math import sin, cos, pi import os from PIL import Image, ImageDraw outdir = "/mnt/data" obj_path = os.path.join(outdir, "minigun_lowpoly.obj") mtl_path = os.path.join(outdir, "minigun_lowpoly.mtl") tex_path = os.path.join(outdir, "minigun_texture.png") zip_path = os.path.join(outdir, "minigun_lowpoly.zip") # Generate a simple texture: dark metal panel + yellow hazard stripe img = Image.new("RGBA", (512,512), (40,40,45,255)) draw = ImageDraw.Draw(img) # panel lines for y in range(0,512,32): draw.line([(0,y),(512,y)], fill=(50,50,55,255), width=1) # hazard stripe draw.polygon([(0,380),(512,200),(512,260),(0,440)], fill=(200,160,0,255)) img.save(tex_path) # Helper to write a cylinder (approximated) and return vertex indic
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