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Animatronics 3D Models

Find the best Animatronics 3D Models, free download in STL, FBX, GLB, OBJ, 3MF, USDZ for 3D modeling and creation in Blender, 3D printing, game developing, animation, eCommerce, AR/VR and etc. Generated by Tripo AI 3D Generator.

An animatronic inspired by Five Night's at Freddy's video games. The animatronic is a bulky humanoid avian based character that slightly resembles a crane, wearing a cute pink and white dress. Designed like the animatronics from FNAF 1
Anonymous1768831498
A non-fantastical, workshop-built animatronic head in the functional style of the Funtime animatronics. Humanoid proportions with subtle crab-like width, built around a rigid industrial endoskeleton.

The face uses exactly six large mechanical face plates: one forehead plate hinged upward, two cheek plates hinged outward on visible pivots, one upper mask plate that slides or lifts on rails, one lower jaw plate driven by a visible actuator, and one asymmetrical side service plate with exposed hinge hardware. No extra plates.

Every plate has a clearly visible hinge, rail, or guide. No floating or decorative panels.

Eyes are optical equipment, not pupils: cylindrical camera housings with recessed lenses, dull industrial glass, and visible mounts, no glow.

The jaw looks like a mechanical clamp or segmented tool, not a mouth, with flat surfaces and actuator rods instead of teeth.

paint is red and has a moustache
Anonymous1768550838
A non-fantastical, workshop-built animatronic head in the functional style of the Funtime animatronics. Humanoid proportions with subtle crab-like width, built around a rigid industrial endoskeleton.

The face uses exactly six large mechanical face plates: one forehead plate hinged upward, two cheek plates hinged outward on visible pivots, one upper mask plate that slides or lifts on rails, one lower jaw plate driven by a visible actuator, and one asymmetrical side service plate with exposed hinge hardware. No extra plates.

Every plate has a clearly visible hinge, rail, or guide. No floating or decorative panels.

Eyes are optical equipment, not pupils: cylindrical camera housings with recessed lenses, dull industrial glass, and visible mounts, no glow.

The jaw looks like a mechanical clamp or segmented tool, not a mouth, with flat surfaces and actuator rods instead of teeth.

paint is red and has a moustache and should be crab themes captain , with a masculine style and a full body
Anonymous1768550838
A non-fantastical, workshop-built animatronic head in the functional style of the Funtime animatronics. Humanoid proportions with subtle crab-like width, built around a rigid industrial endoskeleton.

The face uses exactly six large mechanical face plates: one forehead plate hinged upward, two cheek plates hinged outward on visible pivots, one upper mask plate that slides or lifts on rails, one lower jaw plate driven by a visible actuator, and one asymmetrical side service plate with exposed hinge hardware. No extra plates.

Every plate has a clearly visible hinge, rail, or guide. No floating or decorative panels.

Eyes are optical equipment, not pupils: cylindrical camera housings with recessed lenses, dull industrial glass, and visible mounts, no glow.

The jaw looks like a mechanical clamp or segmented tool, not a mouth, with flat surfaces and actuator rods instead of teeth.

paint is red and has a moustache and should be crab themes captain , with a captain hat and a full body
Anonymous1768550838
A non-fantastical, workshop-built animatronic head in the functional style of the Funtime animatronics. Humanoid proportions with subtle crab-like width, built around a rigid industrial endoskeleton.

The face uses exactly six large mechanical face plates: one forehead plate hinged upward, two cheek plates hinged outward on visible pivots, one upper mask plate that slides or lifts on rails, one lower jaw plate driven by a visible actuator, and one asymmetrical side service plate with exposed hinge hardware. No extra plates.

Every plate has a clearly visible hinge, rail, or guide. No floating or decorative panels.

Eyes are optical equipment, not pupils: cylindrical camera housings with recessed lenses, dull industrial glass, and visible mounts, no glow.

The jaw looks like a mechanical clamp or segmented tool, not a mouth, with flat surfaces and actuator rods instead of teeth.

The neck is overbuilt and industrial, made of stacked metal rings, pistons, and guide columns, clearly stronger than necessary.

Pai
Anonymous1768550838
um palco no estilo Five Nights at Freddy's, sem o modelo dos animatronics, APENAS O STAGE (PALCO)
Anonymous1766950104
Body: Short and stocky body proportions, much smaller than other animatronics. Thick arms and legs with visible mechanical joints at shoulders, elbows, hips and knees. Hands simple and toy-like, slightly stiff.

Clothing elements: Red and blue striped shirt sculpted as part of the animatronic shell, not real fabric. Colors painted onto plastic. Blue shorts integrated into the body design.

Accessories: A red balloon held in one hand and a small rectangular sign in the other hand with “Balloons!” text, both looking like rigid plastic props attached to the animatronic.

Style and material: Clean but worn plastic animatronic look. Slight scratches and usage marks, but no rust, no dirt, no decay. Horror game realistic style, suitable for an underground facility.  Pose: Neutral standing pose, arms slightly forward, stiff posture like a powered-off animatronic.

Overall feeling: Childlike, playful on the surface, but deeply unsettling and
Anonymous1766866302
humanoid articulate muscle mold mechanical parts limbs and  rig, simil like animatronics with muscle organs and meat
Anonymous1765985966
3D character model, animatronic polar bear designed for family entertainment stage, full body, standing in neutral pose, symmetrical and clean proportions, friendly but slightly uncanny appearance inspired by FNAF-style animatronics.

White polar bear with smooth plastic outer shell, rounded shapes, soft edges, no damage or dirt. Head slightly large but proportional to the body, rounded snout, small black nose, subtle cheek plates. Eyes medium-sized, brown irises, visible pupils, neutral friendly expression. Eyebrows simple and movable, designed for facial animation.

Red fabric scarf wrapped around the neck, simple shape, slightly thick, readable silhouette, not covering joints. Torso bulky and sturdy, arms and legs segmented with clear animatronic joints at shoulders, elbows, hips, knees, and ankles.

Hands with five rounded fingers, mechanical structure hidden under smooth plastic plates. Feet wide and stable, bear-like shape.

Minimal exposed robotic elements only at joints, clean animatronic design. No s
Anonymous1765992944
3D character model, animatronic polar bear designed for family entertainment stage, full body, standing in neutral pose, symmetrical and clean proportions, friendly but slightly uncanny appearance inspired by FNAF-style animatronics.

White polar bear with smooth plastic outer shell, rounded shapes, soft edges, no damage or dirt. Head slightly large but proportional to the body, rounded snout, small black nose, subtle cheek plates. Eyes medium-sized, brown irises, visible pupils, neutral friendly expression. Eyebrows simple and movable, designed for facial animation.

Red fabric scarf wrapped around the neck, simple shape, slightly thick, readable silhouette, not covering joints. Torso bulky and sturdy, arms and legs segmented with clear animatronic joints at shoulders, elbows, hips, knees, and ankles.

Hands with five rounded fingers, mechanical structure hidden under smooth plastic plates. Feet wide and stable, bear-like shape.

Minimal exposed robotic elements only at joints, clean animatronic design. No s
Anonymous1765992944
An Aquarium/Water Park The location is a marine-themed entertainment complex. Animatronics are aquatic creatures like a shark, a cat with a fish tail, an otter clown, and a polar bear pirate. The environment could feature unique hazards like water-filled areas or an underwater segment, and sound mechanics would be crucial due to water dampening or amplifying noise.
Anonymous1763625180
White head furry animatronics with black suit long legs, short and small body and head,. neck is also long and curved. body is 1/4 of legs. means legs are 4 times longer then body. he got sharp long teeth . wearing a black cloth. must make it kinda robotic like animatronics. giant arms and legs. must low poly. make it kinda horror type and also bloods
Anonymous1772358965
nightmare Animatronics Like FNAF Bunny Blue Rabbit
Anonymous1770603305
Nightmare Animatronics
Anonymous1760671109
make me a fnaf 1 kithcen model that is suitable for a game and generated in parts,no animatronics
Anonymous1767816846
Body: Short and stocky body proportions, much smaller than other animatronics. Thick arms and legs with visible mechanical joints at shoulders, elbows, hips and knees. Hands simple and toy-like, slightly stiff.

Clothing elements: Red and blue striped shirt sculpted as part of the animatronic shell, not real fabric. Colors painted onto plastic. Blue shorts integrated into the body design.

Accessories: A red balloon held in one hand and a small rectangular sign in the other hand with “Balloons!” text, both looking like rigid plastic props attached to the animatronic.

Style and material: Clean but worn plastic animatronic look. Slight scratches and usage marks, but no rust, no dirt, no decay. Horror game realistic style, suitable for an underground facility.  Pose: Neutral standing pose, arms slightly forward, stiff posture like a powered-off animatronic.

Overall feeling: Childlike, playful on the surface, but deeply unsettling and
Anonymous1766866302
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