?

Appearance 3D Models

Find the best Appearance 3D Models, free download in STL, FBX, GLB, OBJ, 3MF, USDZ for 3D modeling and creation in Blender, 3D printing, game developing, animation, eCommerce, AR/VR and etc. Generated by Tripo AI 3D Generator.

A stylized, high-fidelity 3D character model of a handsome young Arabian boy, exactly replicating the appearance from the input image. This is a complete upper body model, starting from the head down to the hips, including fully detailed arms, forearms, and hands with individual, separated fingers. The character is standing perfectly straight and facing directly forward towards the camera, maintaining a strict, symmetrical 'T-pose' or rest pose with arms extended horizontally at shoulder height. There is no tilt to the posture, neck, or head. The facial expression is neutral, calm, and friendly, optimized for real-time facial feature restoration. He wears the dark navy blue hoodie with the perfectly rendered, white text 'RUVA' on the chest in the identical clean font shown. The geometry is a clean, game-ready GLB asset (ideally Quad Mesh), optimized for smooth blendshape and skeletal animations of the entire upper body and individual fingers."
Anonymous1773548569
Anonymous1767653417
The character is a young man with a serious and reserved appearance, wearing a perfectly buttoned white dress shirt and black pants that reinforce his formal and disciplined manner. His face is thin, with calm features, his eyes partially hidden behind rectangular glasses that give him an intelligent and introspective air. His dark hair, slightly tousled to the side, contrasts with his organized style, suggesting someone who thinks much more than he speaks. His straight posture and the simple way he keeps his hands at his sides convey the impression of someone polite, methodical, and perhaps a little shy, but always attentive to what is happening around him.
Anonymous1761323096
Anonymous1771394652
Subject: A stylized full-body 3D character model of a young male, based precisely on the provided 2D anime reference image.

Appearance:

Hair: Platinum blonde, messy shaggy style with volume, bangs slightly covering the forehead.

Face: Large, round pale green eyes with a calm, neutral expression.

Accessories: Black circular plug earrings in both ears.

Outfit:

Torso: An oversized dark olive green bomber jacket, worn open loosely, with a slightly rumpled fabric texture. A plain black crewneck t-shirt underneath.

Legs: Dark blue high-waisted flared jeans (bell-bottoms) with a distinct denim texture. The pant legs are long and cover most of the shoes.

Feet: Chunky black patent leather platform shoes with round toes.

Style & Technical Details:

Art Style: 3D Anime stylized. Utilize cel-shading or hand-painted textures to emulate the 2D comic feel of the reference. Include soft outlines.

Pose: Neutral standing A-pose, looking straight ahead with arms relaxed at the sides.

Color: Strictly match the color p
Anonymous1771610173
Name: Rohan
Role: Group Leader / Manipulator
Base Appearance:

Eyes: Expressive sharp brown eyes with a confident gaze

Skin: Light wheatish tone with smooth shading

Hair: Spiky dark brown hair styled with gel
Default Outfit (FFCPP):

Upper Clothes: White cotton button-down shirt

Lower Clothes: Straight-fit dark grey trousers

Footwear: Black leather school shoes
Props & Loadout:
(Black digital wristwatch, loosened school tie)
⚠️ Character Design Prompt —
A full-body character of Rohan, age 16, with expressive sharp brown eyes, light wheatish skin, and spiky dark brown hair. Wearing a white cotton button-down shirt, straight-fit dark grey trousers, and black leather school shoes. Posed naturally. 3D Anime Style, Blender render, clean shaders, soft global illumination. Background: light-gray studio.
Anonymous1769017199
Based on the submitted photo, create a 3D male avatar of a financial analyst, aged between 35 and 40 years old, in a semi-realistic style, optimized for animation and facial rigging. Neutral facial expression, symmetrical face, clean topology, soft dark brown skin shader, realistic proportions. No hair, bald, with a neatly trimmed black beard. Full-body character, slim and athletic build. Wearing a light blue dress shirt and gray blazer, no tie, modern fintech corporate style, navy blue dress pants and black dress shoes. Neutral studio background, soft three-point lighting, T-shaped frontal pose or relaxed A-shaped pose. Designed for educational videos about the stock market, professional, calm and reliable appearance. High-quality 3D rendering, clean mesh, animation-ready.
Anonymous1768930386
3D digital model of a 21-year-old Filipino male character, 5'7" stature. Outfit consists of a black cotton hoodie, classic blue denim jeans, and casual sneakers. Subject is standing in a neutral pose with eyes looking directly forward at the viewer, pupils centered and symmetrical. Clear facial features, youthful Southeast Asian appearance. Full-body view including feet. 8k resolution, Unreal Engine 5 aesthetic, sharp focus.
Anonymous1768910014
Anonymous1768102397
Anonymous1756829181
Anonymous1767344085
3D render of a chibi-style character figure, viewed from the front. The character has a cool, slightly mischievous expression with one eye winking and the other squinted. Short, dark hair frames the face. The figure is designed in a monochromatic grayscale palette, emulating the appearance of a solid resin 3D print. The surface exhibits a smooth, matte texture with subtle highlights characteristic of resin. The background is transparent.
Anonymous1759943263
These four images show the same character in different poses. Use them only as reference for proportions, outfit details, hair shape, colors, and overall design. Do NOT create four models and do NOT copy the poses. Generate ONE neutral 3D character model that accurately matches the character’s appearance.
Create a clean, symmetrical, fully-formed 3D mesh with consistent topology, correct anatomy, and complete textures. Keep the style anime/semi-realistic as in the reference. Model should be in a neutral T-pose or A-pose. Prioritize face accuracy, hair shape, costume details, and color fidelity. Ignore background and ignore pose variations—focus on building one unified character
Anonymous1763490925
生成完整身体,全身白模,将手中的物体移除,只保留人物,移除背景
Anonymous1761766263
Facial Features: Medium-length black hair with soft highlights, slightly messy but anime-inspired. Sharp red eyes that convey a sense of seriousness yet calmness. A slight frown or neutral expression on his face, but the face should be soft and anime-styled.

Body and Pose: A slim and toned body with realistic proportions that are characteristic of anime-style characters (large eyes, small body, long limbs). The body should be in a neutral pose, with the arms relaxed at his sides.

Clothing: He should be wearing his blue school uniform with white accents — a zip-up jacket, white T-shirt underneath, and matching pants. The jacket should have folds and creases to add some realism while keeping the overall anime simplicity. The jacket should fit comfortably around his frame but should have clear stylized folds.

Textures and Shading: Use cel shading with clean, bold lines for all details, giving the character a 2D appearance despite being 3D. The clothing and ski
Anonymous1760760371
Anonymous1761321544
Section,Key Features
Character,Half-human/half-ghost; cracked face; one glowing blue eye; floating messy hair.
Attire,"Damaged navy blazer, burnt tie, mud-stained pants, and worn formal shoes."
Accessories,"Ink-stained bandages, torn fingerless glove, and a ghostly glowing backpack."
VFX,"Subtle shadow smoke, floating chalk dust, and faint chalk footprints."
AAA game character concept art.
Anonymous1776689141
Full-body 3D character reference sheet of a young South Asian (Pakistani) male protagonist, athletic ectomorph build, standing in a T-pose.

Front and side views included.

Appearance: short black hair styled upward, trimmed beard, sharp jawline, medium brown skin tone, serious neutral expression.

Clothing: modern Pakistani casual outfit — olive green button-up shirt (open, sleeves rolled to forearms), dark grey t-shirt underneath, charcoal cargo pants, black athletic sneakers with orange accents.

Accessories: none (no devices, no wrist gadgets).

Style: ultra-realistic, high-detail 3D render, game-ready character design, realistic textures, cinematic lighting, clean white/neutral studio background.

Pose: standard character reference T-pose (arms fully extended horizontally

Rendering: high resolution, sharp details, AAA game character quality, physically based rendering (PBR), realistic proportions.
Anonymous1767380021
Enter invite code to get credits!