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Architecture game asset realistic 3D Models

Find the best Architecture game asset realistic 3D Models, free download in STL, FBX, GLB, OBJ, 3MF, USDZ for 3D modeling and creation in Blender, 3D printing, game developing, animation, eCommerce, AR/VR and etc. Generated by Tripo AI 3D Generator.

Anonymous1774198235
Anonymous1745208390
Anonymous1774260537
Anonymous1758883970
Anonymous1774257459
Anonymous1773752766
Anonymous1756414354
Ruined Norman farm courtyard ensemble, U-shaped layout, main house 5m walls, attached barn walls 4m, stone gate posts 3m, cobblestone courtyard floor with shell craters, stone drinking trough intact, collapsed walls creating rubble mounds, realistic WW2 farmstead damage, low-poly game asset, no background, GLB export
Anonymous1774251623
Short ruined stone wall corner section, L-shaped, 6m each side, 2m high, broken irregular top, limestone blocks, WW2 battle damage, provides infantry cover position, realistic stone texture, debris at base, low-poly game asset, no background, GLB export
Anonymous1774251623
Ruined small Norman village church, stone walls 7m high still standing, bell tower collapsed to half height, rose window frame intact without glass, nave open to sky, fallen stone blocks inside, Gothic arched doorway intact, bullet holes in walls, weeds growing in corners, dramatic WW2 ruin, low-poly game asset, no background, GLB export
Anonymous1772525748
Anonymous1764060122
Ruined large Norman farmhouse, two-story Caen limestone walls standing 5m, pitched roof completely collapsed exposing interior, wooden ceiling beams charred and broken, window openings with no glass, front door arch intact, rubble filling ground floor, realistic WW2 battle damage, ivy beginning to grow on walls, low-poly game asset, no background, GLB export
Anonymous1774251500
Anonymous1773752766
Anonymous1760151608
Destroyed medieval stone bridge, partially collapsed, central arch missing and fallen into imaginary river, broken stone blocks tumbling, exposed iron reinforcement rods, war damage realistic, moss and vegetation growing in cracks, dramatic ruins, one side still accessible, low-poly WW2 game asset, no background, GLB export
Anonymous1774251500
Prompt (Modular approach): High-quality 3D modular asset, single straight institutional corridor segment for psychological horror. Low-poly realistic style.

Geometry: Clean, sharp walls, floor, and ceiling. A single, perfectly centered, functional-looking door on one of the long walls. The corridor should be very narrow. Separate mesh groups for floor, walls, and the door itself.

Style: Cold, desaturated color palette (clinical greens, grays). Clean geometry, zero clutter. Optimized human scale (1:1). High-fidelity surface definitions.

Technical: Game-ready, clean UV mapping, no baked lighting.

Atmospheric: Very subtle, thin dark stain along the bottom floor-wall junction.
Anonymous1774246761
Anonymous1774245453
Dark-fantasy 3D model of an ancient stone pedestal base for a magical puzzle stand. Circular rock plinth, ~1 m diameter and ~15 cm thick, half-buried in the dungeon floor. The rim is irregular and chipped, with a ring of gnarled roots weaving over and under the edge, some roots piercing the stone and small root spikes sticking out. Surface is weathered stone: cracks, erosion, subtle dents, patches of moss/lichen and dirt caught between roots. Top is mostly flat with a shallow circular mortise in the center to receive a column (no column included). Material: old matte stone, roots as dark aged wood, lightly overgrown by vegetation. Single mesh, mid-poly, clean topology, PBR-friendly UVs, pivot at center-bottom, neutral lighting, no background.
Anonymous1774245027
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