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Base mesh 3D Models

Find the best Base mesh 3D Models, free download in STL, FBX, GLB, OBJ, 3MF, USDZ for 3D modeling and creation in Blender, 3D printing, game developing, animation, eCommerce, AR/VR and etc. Generated by Tripo AI 3D Generator.

stylized female head base mesh
mannequin head neutral
game character head low poly
Anonymous1768189084
human base mesh neutral
Anonymous1768189084
humanoid base mesh sculpt
Anonymous1768626502
generate base mesh for chibi character
Anonymous1765003350
Anonymous1764427273
Anonymous1764427273
make chibi base mesh already have eye and eyebrow
Anonymous1745040541
Human male base mesh with anime proportions similar to clip studio paint base 3d model.
Anonymous1757490017
Reference image: [use uploaded reference]  
Request: Generate a low-poly posed full-body base mesh that matches the reference character's exact pose and silhouette. Do NOT include clothing, hair, accessories, props, or facial details — only the human body volumes.  

Requirements:
- Preserve the reference silhouette and stylized proportions (slightly childlike/stylized as in reference).
- Low-poly target: ~3000 triangles (acceptable range 2000–5000).
- Topology: quad-dominant, retopology-friendly edge loops around shoulders, elbows, wrists, hips, knees, and ankles. Fingers should be basic segmented geometry (3–4 segments each).
- Mesh must be watertight (closed), normals oriented correctly, smooth low-poly silhouette suitable for ZBrush sculpting.
- Material: single neutral gray (no textures, no colors).
- Pose: final mesh must be in the reference pose (posed, not T-pose).
- Pivot at center of feet, scale 1 unit = 1 meter.
- Output: OBJ. Also include simple front and back neutral gray renders if possible.

Negative constraints: Do NOT generate clothes, hair, hat, backpack, shoes details, props, or facial features. No textures, no decals, no small accessories.
Anonymous1759154745
Create a stylized low poly 3D male humanoid character base for a fantasy dungeon RPG game called "Edranor".
Top-down perspective style. 
Character should be semi-realistic cartoon proportioned, with an athletic but not overly muscular body.
No clothes, only simple underwear, to serve as a base mesh for future armor and clothing.
Clean topology, ready for rigging and animation (T-pose or A-pose).
Include separated mesh parts for head, torso, arms, and legs, but merged into one object.
Keep facial features neutral and stylized (no textures with facial details, only flat base colors).
Use hand-painted or smooth-shaded materials, no realistic PBR.
Export ready for Unity, format: FBX or GLB, polygon count between 5k and 15k.
Anonymous1760138387
a base mesh of a male human high poly good quality full body normal mesh not sci fi tall human 6 foot tall
Anonymous1758297738
a base human female body for medicine purposes. low poly no details just the corpus in hologram style
Anonymous1774391898
a low poly base mesh
Anonymous1773439573
Curvy Girl Base mesh, Hourglass body type, cartoon style
Anonymous1773323083
Curvy and slightly thick Girl Base mesh, Hourglass body type, cartoon style
Anonymous1773323083
Curvy Girl Base mesh, Hourglass body type, cartoon style
Anonymous1773323083
Curvy-athletic Girl Base mesh, Hourglass body type,  style realistic
Anonymous1773323083
Curvy Girl Base mesh, Hourglass body type, cartoon style realistic
Anonymous1773323083
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