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Broadcast 3D Models

Find the best Broadcast 3D Models, free download in STL, FBX, GLB, OBJ, 3MF, USDZ for 3D modeling and creation in Blender, 3D printing, game developing, animation, eCommerce, AR/VR and etc. Generated by Tripo AI 3D Generator.

A hyper-realistic modern TV broadcasting studio designed for a campus-based investigative and news program, featuring a large curved LED video wall displaying the title card “Campus Patrol” in bold, professional broadcast typography with animated light streaks and digital effects.

The studio includes a sleek glass-and-metal anchor desk, professional broadcast chairs, teleprompters, and multiple 4K broadcast cameras on rolling tripods, along with a camera crane and jib arm for dynamic shots.

The ceiling is filled with studio lighting rigs, softboxes, spotlights, and programmable RGB broadcast lights mounted on trusses, creating cinematic, high-contrast illumination.

The floor is a high-gloss reflective surface with embedded LED strip lighting and subtle reflections of the studio lights and screens, including Campus Patrol branding on the floor.

The walls feature acoustic panels, digital side screens, and illuminated network logos, while the main LED wall clearly shows “Campus Patrol
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Anonymous1762049130
give me that photo as it is
Anonymous1760778013
幫我以這個視角畫出一個三面的新聞台空間,最後面有一長長的大螢幕、一個主播人物正在播報新聞、兩邊是新聞牆壁和兩台小電視,前面周圍有麥克風、攝影機、工作台等物品
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Anonymous1763426035
радио комната
Anonymous1764962534
Стол для виртуальной телевизионной компании, надпись по кругу на верхней крышке "BROADCAST TV STUDIO"
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Anonymous1741013757
boadcast tv truck
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3D Game Level Prompt: "The Broken Broadcast" Cyberpunk Arena
Core Concept:
A large-scale, fully explorable 3D game level environment of a derelict, dark streamer studio. The scene is illuminated by flickering neon and electricity, designed for open player navigation (walkable floor plan). The aesthetic is post-cyberpunk decay, focusing on grand scale and vertical detail.

Scale and Exploration:
The environment is not a closed cube; it is a sprawling, multi-tiered playable area. The floor is wide, polished yet cluttered, allowing ample space for dynamic movement. Ceiling height is significant to support complex, dangling structures.

Main Elements (Spatial Arrangement):

The Central Feature (Broken Desk): A massive, ruined L-shaped gaming desk complex, crushed and buckled, dominates the center of the playable floor.

The Hanging Hazard (Ceiling to Floor): Above the desk, a giant, shattered multi-monitor array hangs dangerously from the distant ceiling by charred cables and sparking wire
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Enter invite code to get credits!