?

Cartoon humanoid figure 3D Models

Find the best Cartoon humanoid figure 3D Models, free download in STL, FBX, GLB, OBJ, 3MF, USDZ for 3D modeling and creation in Blender, 3D printing, game developing, animation, eCommerce, AR/VR and etc. Generated by Tripo AI 3D Generator.

将这张扁平的2D插图转换为3D风格图像
Anonymous1741852742
Anonymous1766402339
Fazer um projeto para impressora 3d de um boneco baseado na foto enviada, com características fiéis a foto.
Anonymous1765371328
Generate a low-poly 3D model of a stylized humanoid character inspired by the quirky, exaggerated proportions and comedic hero style of early-1990s Earthworm-Jim-era cartoons. Character must stand in a strict T-Pose: tall, neutral stance with arms stretched horizontally. Use clean, optimized topology suitable for Roblox or Unity. Apply matte, non-gloss solid colors only; no gradients or transparency. Emphasize simplified forms and bold silhouettes.
Anonymous1758159650
Anonymous1763991222
A cute cartoon steak character standing upright like a humanoid. The steak is shaped like a classic T-bone steak with a red surface and a white bone shape inside. The character has big cartoon eyes with an angry, funny expression. It is wearing a simple black suit jacket that is part of the body, modeled as a single mesh. The steak has two cylindrical arms with rounded cartoon hands, and two cylindrical legs with small cartoon shoes. The style is low-poly, clean topology, symmetrical, simple geometry, single mesh, game-ready, and easy to rig for Unity.
Anonymous1764597791
Drako
Maintain a simple low-polygon style with clean, rounded forms. The feet should be slightly oversized, solid and stable to support the body. The proportions must stay cartoonish, with a large head, simplified torso, thick arms and legs, and minimal detail. Ensure the mesh is watertight, symmetrical and suitable for 3D printing.
Crie um modelo 3D estilizado de um boneco masculino forte, com músculos grandes porém com definição suave e menos marcada, reduzindo cortes profundos e evitando excesso de detalhes para diminuir a quantidade de polígonos. O corpo deve manter aparência robusta, com tórax largo, braços fortes e pernas grossas, mas com superfícies mais limpas e simples. A cabeça deve ser um pouco menor do que a original, porém ainda levemente grande em relação ao corpo, mantendo o estilo estilizado. Os pés devem ser maiores, com base mais grossa e estável, proporcionais ao corpo forte. O personagem deve estar exatamente na mesma pose da referência original, com os braços levemente erguidos para os lados, n
Anonymous1764048571
Anonymous1763617144
Anonymous1763213029
Genera este modelado manteniendo las proporciones y ayudame a hacer la cabeza un poco mas pequeña
Anonymous1734700332
Anonymous1745911803
Low poly zombie, detailed, brains out skull cracked, arms eaten unarmed
Anonymous1752441496
Anonymous1761220519
转化为风格化的 3D 卡通版本,保留面部结构、身体比例和体积。使用均匀光照、最小阴影,突出适用于 3D 建模的简洁形状和干净结构。
Anonymous1744865687
Anonymous1759010524
Anonymous1758456288
Anonymous1776306908
Enter invite code to get credits!