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Character rendering fantasy 3D Models

Find the best Character rendering fantasy 3D Models, free download in STL, FBX, GLB, OBJ, 3MF, USDZ for 3D modeling and creation in Blender, 3D printing, game developing, animation, eCommerce, AR/VR and etc. Generated by Tripo AI 3D Generator.

Anonymous1778886749
Full body character reference of Ozriel the Withering, a tall gaunt towering demon figure, withered dust-grey skin like aged parchment stretched over a skeletal frame, draped in pale aged-gold tattered ceremonial robes with deep umber-brown trim, robes dragging on the ground, face entirely obscured by a heavy pale-gold ritual mask or veil hanging from a horned crown, two long thin arms ending in skeletal hands with elongated fingers, motionless dignified neutral stance facing forward, faint floating particles of dust and gold around his form, full body front view, dark fantasy, ancient and patient atmosphere
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Anonymous1778863958
Героиня Фрирен, повзрослевшая сидящая на коленях в соблазнительной позе девушка-эльф, с длинными волосами собранными в два высоких хвастика, на ней надето легкое греческое платье, на руках и ногах золотые браслеты, передними руками она держится, слегка налонившись вперед, за вертикально поставленный длинный магический посох, выражение лица сексуальное
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Anonymous1768846845
Fantasy anime-style male archer mesh. Mature adventurer aged late 30s–early 40s, darker skin complexion, heroic yet compassionate presence. Outfit: green and white tunic with gold accents, short cape with decorative trim, brown leather belts and straps across chest and waist, gloves with gold detailing, knee-high brown boots with reinforced soles and straps. Accessories: quiver of arrows on back, ornate Windsong Bow with gold and green feather-like motifs, modeled as separate mesh. Hair: long dark-blonde layered strands, adorned with a white flower accessory. Face: mature anime-style proportions, expressive eyes with gradient shading, soft brows, compassionate but determined expression, subtle smile. Technical: topology optimized for animation, clean edge loops at shoulders, elbows, knees, hips, jawline. Polycount target: 40k–60k tris. UV unwrapped for PBR texturing. Deliver single full-body T-pose model only, no multiple views, no separate head models, no design sheet layout. No backg
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