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Creepy 3D Models

Find the best Creepy 3D Models, free download in STL, FBX, GLB, OBJ, 3MF, USDZ for 3D modeling and creation in Blender, 3D printing, game developing, animation, eCommerce, AR/VR and etc. Generated by Tripo AI 3D Generator.

create a horror game girl that have 2 hands and soo creepy face and fully horror in the world
with full body
Anonymous1776663565
create a horror game girl that have 2 hands and soo creepy face and fully horror in the world
Anonymous1776663565
Create a horror girl model that have so creepy face and big nails so detailed and fully horror
with full body
Anonymous1776663565
Don_LA
Create a stylized 3D character inspired by The Prototype from Poppy Playtime, with a black mask-like face instead of a red face, so the mouth is not visible or animated. The character should wear a hooded jester outfit with a jester hat, and have a creepy toy-monster silhouette. Keep the face smooth, matte black, and mask-like, with only simple glowing or painted eye shapes if needed, but no open mouth and no facial animation details. The body should have normal humanoid arms and normal humanoid legs, not spider legs, not long stretchy limbs, not Huggy Wuggy hands, and not Mommy Long Legs arms. Make the design dark, eerie, clean, and game-ready, with simple shapes, strong proportions, and a villainous circus-jester vibe.
Anonymous1776431094
Anonymous1776407703
Create a creepy humanoid creature for a horror game in a realistic style.

The creature should be tall and thin (around 2–2.5 meters in proportion) with very long arms reaching below the knees and a slightly hunched posture. The body must be completely black or very dark, with a rough, slightly glossy surface.

The face should be distorted and unsettling, with hollow or faintly glowing eyes, an unnaturally stretched mouth or jaw, and asymmetrical features.

Add subtle dark red elements on the body, especially around the mouth, hands, and chest, as if stained or marked, but keep it stylized and not overly detailed.

The creature should have long, claw-like fingers and no clothes.

Technical requirements:
Game-ready 3D model, low-poly or mid-poly, clean topology, UV unwrapped, with basic materials included.

No animation needed.
Anonymous1776350988
A humanoid figure, 1.5 meters taller than a normal human. Wears torn, dirty clothes that look like those of an ordinary person. The body is slightly deformed, with twisted proportions and unsettling posture. The face is distorted and unnatural, with stretched features and hollow eyes. The character should look eerie and disturbing, like a horror monster pretending to be human but clearly wrong. Dark atmosphere, creepy presence.
Anonymous1774617230
A humanoid figure, taller than a normal human by 1.5 meters. Wears clothes resembling an ordinary person, but the body is slightly deformed and the face is distorted. The clothes look torn and worn, with a creepy atmosphere. The character should appear unsettling, like a horror monster that pretends to be human but is clearly unnatural.
Anonymous1774617230
A horror creepy Indian man with a cursed body black and red eyes and body with blood he wears a ripped off tshirt and an Indian lower wear called "Kurta" He has blood in his mouth and has an angry face just like he wants to eat you
Anonymous1755097013
Make a creepy monster teeth are very sharpe tooth big and skinny monster
Anonymous1766852389
Anonymous1775937848
Anonymous1775906977
Make a VERY BIG scary horror house using parts. The house should feel large but still tense and creepy.

Include basement, main floor, and second floor with stairs connecting them.

Add 7–10 rooms total:

* Main floor: living room, kitchen, hallway
* Basement: large area with 2 smaller rooms and a hallway
* Second floor: 2–3 rooms with a hallway

Fill in all walls properly so there are no gaps, overlaps, or extra floating walls. Every room should be fully enclosed and clean.

Keep structure neat with correct scaling and alignment.

Add interior structure using parts:
* tables, shelves, boxes, crates
* pipes, beams, pillars, wall panels
Add long hallways, corners, turns, and a few dead ends.
NO DOORS. Leave open doorways.
Make it feel scary with dark areas, tight spaces, and uneven layout. with stairs also make the basement large below the houses make sure there is no doors i will do those my self also add covering to the house and remove the lights and makse sure to make it look scary
Anonymous1775850826
Make a VERY BIG scary horror house using parts. The house should feel large but still tense and creepy.

Include basement, main floor, and second floor with stairs connecting them.

Add 7–10 rooms total:

* Main floor: living room, kitchen, hallway
* Basement: large area with 2 smaller rooms and a hallway
* Second floor: 2–3 rooms with a hallway

Fill in all walls properly so there are no gaps, overlaps, or extra floating walls. Every room should be fully enclosed and clean.

Keep structure neat with correct scaling and alignment.

Add interior structure using parts:

* tables, shelves, boxes, crates
* pipes, beams, pillars, wall panels

Add long hallways, corners, turns, and a few dead ends.

NO DOORS. Leave open doorways.

Make it feel scary with dark areas, tight spaces, and uneven layout.
Anonymous1775850826
a horror a bit blackbrownish entity, blind humanoid monster with no visible eyes, smooth featureless face with subtle cracks, normal human-sized head with correct proportions, no oversized head, unsettling expressionless face, wide distorted mouth filled with uneven sharp teeth, fleshy organic body, dark matte black and gray skin, ROBLOX STYLE, stylized blocky proportions but still detailed, game-ready Roblox aesthetic, , long limbs, four arms (two main arms and two secondary arms emerging from upper torso), hunched over posture but still stable and grounded, e, asymmetrical body proportions, creepy unnatural anatomy, horror game enemy design, low poly, clean topology, optimized for Roblox Studio, eerie atmosphere, shadowy and threatening presence
Anonymous1775844999
giant horror entity, blind humanoid monster with no visible eyes, smooth featureless face with subtle cracks, normal human-sized head with correct proportions, no oversized head, unsettling expressionless face, wide distorted mouth filled with uneven sharp teeth, fleshy organic body, dark matte black and gray skin, ROBLOX STYLE, stylized blocky proportions but still detailed, game-ready Roblox aesthetic, extremely thick muscular torso, very bulky upper body, wide shoulders, thick powerful legs, heavy lower body build, short but massive limbs, four arms (two main arms and two secondary arms emerging from upper torso), hunched over posture but still stable and grounded, powerful weighty stance, asymmetrical body proportions, creepy unnatural anatomy, horror game enemy design, low poly, clean topology, optimized for Roblox Studio, eerie atmosphere, shadowy and threatening presence
Anonymous1775844999
Creepy hospital mannequin nurse, featureless face, rigid pose, worn dirty nurse outfit, unsettling presence, standing straight, low poly game character, horror game monster, simple textures, extremely long hair and ripped off clothes, and very pale skin color. creepy, whole body is twisted, abnormal body.
Anonymous1775276864
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