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Crosswalks 3D Models

Find the best Crosswalks 3D Models, free download in STL, FBX, GLB, OBJ, 3MF, USDZ for 3D modeling and creation in Blender, 3D printing, game developing, animation, eCommerce, AR/VR and etc. Generated by Tripo AI 3D Generator.

Anonymous1770909686
一个十字路口,双向四车道的马路,要求有路灯,红绿灯,人行道,斑马线,排水口,等元素
Anonymous1738909431
kuzu
kuzu
Quiero un video ilustrativo vectorizado en 3d sobre esa imagen de la ciudad de montero Bolivia de una avenida de diseño moderno y minimalista de dos vias  y un paso peatonal en el centro, con semaforos y pasos de cebra y iluminacion y arboles, un video mejorando la imagen para un proyecto de arquitentura minimalista.
Anonymous1770178764
Quiero un video ilustrativo vectorizado en 3d sobre esa imagen de la ciudad de montero Bolivia de una avenida de diseño moderno y minimalista de dos vias  y un paso peatonal en el centro, con semaforos y pasos de cebra y iluminacion y arboles, un video mejorando la imagen para un proyecto de arquitentura minimalista.
Anonymous1770178764
Create a large, modern city racing map designed for a fast-paced arcade racing game.
The city should feature a dense urban downtown with tall skyscrapers, glass office towers, and apartment buildings, combined with wider suburban roads toward the outskirts. Roads must be smooth, wide, and well-marked, suitable for high-speed racing, drifting, and overtaking.
Include:
A main highway loop circling the city with multiple on-ramps and off-ramps
Intersections, roundabouts, flyovers, and tunnels for route variety
Long straight roads for top-speed racing and tight corners for skill-based turns
Bridges crossing rivers or canals inside the city
Backstreets and shortcuts (alleys, parking garages, service roads) for competitive play
Add realistic city details:
Traffic lights, street lights, road signs, billboards
Sidewalks, crosswalks, trees, benches, bus stops
Parks, plazas, and small green areas
Parking lots, underground parking, and rooftop access areas
The environment should feel alive but op
Anonymous1769878998
Create a large, modern city racing map designed for a fast-paced arcade racing game.
The city should feature a dense urban downtown with tall skyscrapers, glass office towers, and apartment buildings, combined with wider suburban roads toward the outskirts. Roads must be smooth, wide, and well-marked, suitable for high-speed racing, drifting, and overtaking.
Include:
A main highway loop circling the city with multiple on-ramps and off-ramps
Intersections, roundabouts, flyovers, and tunnels for route variety
Long straight roads for top-speed racing and tight corners for skill-based turns
Bridges crossing rivers or canals inside the city
Backstreets and shortcuts (alleys, parking garages, service roads) for competitive play
Add realistic city details:
Traffic lights, street lights, road signs, billboards
Sidewalks, crosswalks, trees, benches, bus stops
Parks, plazas, and small green areas
Parking lots, underground parking, and rooftop access areas
The environment should feel alive but op
Anonymous1769878998
Anonymous1769084288
An isometric 3D business street environment designed for a simulator game.
A wide urban road with lane markings and pedestrian crossings, surrounded by a row of small to medium-sized commercial buildings.
The street contains multiple unique shops such as an electronics store, grocery shop, café, clothing store, and repair shop, each with different colors, signage, awnings, and storefront designs.
One central shop is clearly distinguishable as the player-owned shop, designed with a simple base structure that can visually expand upward and sideways in future upgrades.
Buildings are low-rise (1–3 floors), modern but generic, with flat roofs suitable for expansion.
Sidewalks include streetlights, benches, trash bins, planters, trees, and a few parked cars.
Clean, colorful, stylized visuals suitable for a casual simulation game.
No famous landmarks, no brand logos, fully original architecture.
Game-ready, modular-friendly design, optimized for performance.
Anonymous1769518191
Anonymous1768199548
SANDBOX GAME INSPIRED AVENIDA MARGINAL PINHEIROS SHOPPING IGUATEMI SÃO PAULO
Anonymous1768498048
make city full city
Anonymous1768199548
Anonymous1769363965
Create a realistic 3D urban street scene in Moscow. Include sidewalks, crosswalks, curb ramps, pedestrian crossings, road markings, street signs, traffic lights, buildings on both sides (shops + apartments), trees, benches, street lamps, trash bins, bus stop, and realistic pavement materials. Scene should be modular and game-ready, optimized low-poly but visually realistic, clean topology,
Anonymous1759909476
Anonymous1768976786
Anonymous1756031103
I've attached a floor plan of the area. Extrude building blocks on either side of the road, varying in height. Render the road with asphalt. Add sidewalks. Add trees and lights. Add cars.
Anonymous1768746574
Enter invite code to get credits!