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Curved tail 3D Models

Find the best Curved tail 3D Models, free download in STL, FBX, GLB, OBJ, 3MF, USDZ for 3D modeling and creation in Blender, 3D printing, game developing, animation, eCommerce, AR/VR and etc. Generated by Tripo AI 3D Generator.

Anonymous1764030798
A highly detailed 3D model of Jake the Dog from Adventure Time, reinterpreted as a coiled, spiraling sculpture. His entire body is wrapped into three large, thick cylindrical loops stacked vertically, each loop smooth and evenly rounded with a soft matte finish. The coils are seamless, giving the appearance of a continuous tube-like body folded onto itself. The top loop opens into Jake’s head, which rises slightly forward with his signature cartoon proportions: large protruding white eyes with tiny black pupils, set widely apart; a rounded, slightly protruding muzzle; a small spherical black nose; and subtle cheek volume. His expression is neutral and relaxed, consistent with the show’s simple design.

The lower section reveals Jake’s small, stubby legs positioned under the last coil, with rounded feet and no visible toes. A tiny curved tail emerges from the back of the bottom loop, smooth and cylindrical like the rest of his body. The overall style is clean, minimalistic, and toy-like, resembling a vinyl fig
Anonymous1748278413
a small articulating fidget animal, with all the arms and legs being able to move freely
Anonymous1763116313
Ultra-detailed cinematic evil fire dragon inspired by a legendary movie dragon, upright dominant pose, wings partially folded behind body, massive muscular chest, thick long neck, head tilted forward with a sinister confident grin showing sharp teeth. Intelligent predatory eyes, layered horn structures, long backward-curving horns. Skin fully covered in highly detailed overlapping armor-like scales with cracked rough texture and micro surface detail. Sharp spine ridges along neck and tail, powerful clawed hands and talons, thick spiked tail. Dark fantasy realism, no cartoon, no stylized look. Single watertight manifold mesh, no base, no floating parts, optimized for 3D printing. Target height 25 cm.
Anonymous1763775186
gere esse gancho em formato de gatinho com o rabo estilo gancho para pendurar toalhas, e atras do gato tem que ser modelo reto para ficar na parede
Anonymous1761260121
hazlo en 3D con articulaciones
Anonymous1763933819
A clean 3D render of a stylized reaper character named Chrono. low geometric poly style, NOT voxel, NOT blocky. The character retains its smooth, geometric silhouette. Maroon hooded robe with a sleek, minimalist design. The robe has a subtle, thin golden geometric grid pattern on the surface. The face is a flat dark surface with white 'XX' eyes. He holds a stylized golden staff. Flat shading, cel-shaded look, soft lighting. It looks like a high-quality vinyl toy or a clean 3D vector illustration. Matte finish, vibrant colors.
Anonymous1763917901
Anonymous1763864583
Anonymous1749537426
generar este modelo de la imagen exactamente igual incluyendo la posición de la cola mostrar modelo identico
Anonymous1761538602
Se trata de un gecko crestado lamiendose un ojo
Anhell 95
Anonymous1761305475
mira necesito un modelo detallado de esta imagen. Como puedes ver esta en un perfil en el cual se ve tanto de forma horizontal como frontal
Anonymous1762525902
Anonymous1761074803
Anonymous1762482662
Tambahkan sayap dan buntut naganya dibelakang, jangan ada didepan. kasih duri punggung juga biar lebih mirip kaya creature naga
Anonymous1760419918
Stylized dragon tail for a VRChat avatar, inspired by the reference image. The tail should be medium-length and smoothly curved, with a dark, sleek, slightly furry texture transitioning into scaled details toward the tip. The end of the tail should form a sharp spade-like point, similar to a demon or dragon design.

Model optimized for VRChat use — clean topology, low to mid poly count, suitable for rigging and dynamic bone physics.

Style: semi-realistic anime 3D, with smooth shading and clear surface definition.

Materials: PBR compatible, with base color (black/gray gradient), normal, metallic, and roughness maps.

Lighting reference: neutral light to highlight texture details.

Output: FBX or GLB format, ready for import into Blender or Unity
Anonymous1761262458
preciso criar este modelo com alto detalhamento precisa colocar um rabinho atras dele
Anonymous1728219079
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