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Curved tail 3D Models

Find the best Curved tail 3D Models, free download in STL, FBX, GLB, OBJ, 3MF, USDZ for 3D modeling and creation in Blender, 3D printing, game developing, animation, eCommerce, AR/VR and etc. Generated by Tripo AI 3D Generator.

preciso criar este modelo com alto detalhamento precisa colocar um rabinho atras dele
Anonymous1728219079
crie uma lagartixa de tamanho medio, com rabo inclinado para cima, levemente abaoulado sem pontas, para ser usado como suporte de toalhas e panos de prato, e qu possa ser fixado na parede com parafusos e fita dupla face.
Anonymous1761306323
front view of a small imp creature, mix of cute and mischievous, stylized semi-realistic proportions, clean design with visible silhouette, simple materials, symmetrical T-pose, detailed 3D-friendly concept on plain black background, no background, soft lighting
Bo An
stylish wyvernn with ear
Anonymous1734867559
Anonymous1759866547
Overall silhouette: a segmented mechanical animal stretched along an arched spine. The body is formed by a row of discrete core blocks (one per segment) that taper slowly toward the tail, producing a rough “spine” shape, but the silhouette still reads very blocky rather than organic.

Body plates: each core has separate flat plates placed on the left, right and top. Plates are thin rectangular boxes; many appear offset (some plates look slightly detached or floating because their local offsets weren’t transformed before parenting).

Pistons / connectors: small piston/rod-like pieces and connector cubes sit between adjacent cores — they’re visible but short and stylized rather than detailed.

Tail: a short curved tail made of several tapered plate segments; tail tip is a small sphere. Tail follows a curve but is low-detail and boxy.

Head & snout: the head is a larger rectangular block with an elongated snout cube. Eyes are small spheres (intended emissive), but in the render they appear the same gray as everything else (no glowing).

Legs & claws: four blocky leg assemblies (upper, lower, paw) placed roughly under the body; each paw has small cylinder claws. Proportions/readability are present but geometric and chunky.

Materials & shading: all geometry uses simple gray metallic/plate materials — flat neutral tones, no visible neon emissive strips in the viewport screenshot. Some objects have bevel modifiers or attempted smoothing, but the overall look remains faceted.

Spacing & orientation: cores are placed along the curve but spacing/orientation still makes them look like stacked blocks (some segments overlap a bit). A few plates or little objects appear raised on dotted helper lines (empties/empties' visual indicators), suggesting leftover debug objects or un-applied transforms.

Lighting / camera: neutral studio-like lighting (an area key + point rim lights). Camera is positioned in front with a slightly top-down angle, giving a long-view of the body.

What’s missing for the “tiger” read: no smooth organic mass (the body is a chain of disconnected boxes), minimal surface detail (no panel seams, chamfers, or edge neon), no visible emissive lighting on eyes/joints, and anatomy (neck/head/shoulders) is still blocky so the silhouette doesn’t read strongly as a tiger.
Anonymous1746258325
原型是海豚,尾巴不要分叉,模型生成细腻一点,腮红颜色浅一点点,五官细腻一点
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Anonymous1773645920
A cute sugar glider mid-flight with its gliding membrane stretched between front and back legs, viewed at a slight angle. The pose should be dynamic but clear for a toy design reference. Large round eyes, big ears, small paws extended forward, and a long curved tail. The body should appear segmented slightly to inspire articulated 3D print joints. Clean shapes, smooth surfaces, toy-like proportions, neutral background, studio lighting, highly detailed concept art suitable for 3D modeling reference.
Anonymous1771954414
"Create a highly detailed 3D model of an epic dragon designed as a phone holder, but without the phone. The dragon is sitting upright with a majestic and muscular posture, wings partially spread and textured with realistic scales and ridges. Its tail curls around in a dynamic, elegant shape, and one clawed arm extends backward as if holding an invisible object (where the phone would go). The dragon’s face is fierce and expressive, with sharp horns, spines, and intricate facial scales. Include detailed textures on scales, claws, wings, and tail to make the model suitable for 3D printing. The composition is balanced, with no floating parts, and the base is stable and flat for tabletop display. The camera angle should capture the back and side of the dragon, emphasizing the claw extending backward for holding an object. Epic fantasy style, highly detailed, realistic anatomy, ready for STL printing."
Anonymous1772910885
Anonymous1752408059
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