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Darkness 3D Models

Find the best Darkness 3D Models, free download in STL, FBX, GLB, OBJ, 3MF, USDZ for 3D modeling and creation in Blender, 3D printing, game developing, animation, eCommerce, AR/VR and etc. Generated by Tripo AI 3D Generator.

Create a detailed 3D model of a Shadow entity inspired by Bulgarian folklore. It is a dark, floating humanoid presence made entirely of dense, shifting shadows. The body has no clear solid form—its edges constantly dissolve and reform like smoke in darkness.

It hovers above the ground, with long, vague limbs that stretch and fade into the surrounding darkness. The only clearly visible features are its glowing, piercing eyes, radiating an eerie, cold light.

Add flowing, tattered shadow-like extensions that drift as if moved by an unseen force. Style: dark fantasy, semi-realistic. Pose: floating silently in the air, creating a feeling of dread and supernatural menace.
Anonymous1776493307
Create a 3D model of a Shadow entity, inspired by folklore. It has a vague humanoid shape made entirely of darkness, with no clear features except faint glowing eyes. Its form shifts and distorts like smoke. Add subtle movement and blending with surroundings. Style: abstract dark fantasy. Pose: standing still or slightly reaching forward.
Anonymous1776493307
Anonymous1769809117
A full-body 3D stylized character model of Shadow from "The Eminence in Shadow", based on Cid Kagenou. He is depicted in his signature long, high-collar, black trench coat with intricate gold embroidery along the edges and sleeves. The coat has a dynamic, flowing, slight wind-blown effect to the tails. Underneath, he wears a black form-fitting bodysuit with armor plating details. The character features a dark, stylish hood covering part of his face, with luminous blue eyes visible from within the darkness. He holds a dark, magically glowing katana. The model should have clean topology in an A-pose, optimized for rigging. High-fidelity stylized anime textures, cinematic dark fantasy lighting, 8k resolution, rendered in Unreal Engine 5 style.
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Anonymous1758038388
A dark rider from LOTR, wearing worn old tattered robeand a hood with no face behind it, just darkness. Long fingers that are sharp, riding a dark horse. Eerie, dark and unsettling
Anonymous1740535345
A terrifying black entity, shapeless body, elongated arms dragging on the ground, sharp unnatural movements, glowing eyes in the darkness, body made of shadows and smoke, horror nightmare creature, extremely detailed, realistic 3D model, dark fantasy style, eerie lighting, volumetric fog, disturbing presence
Anonymous1770886892
A pitch-black abandoned room, no light except faint dying ambient glow,
suffocating darkness filling every corner, heavy psychological horror atmosphere,
cracked concrete walls with barely visible old stains and peeling paint,
broken floorboards rotting and warped, a single dim doorway at the far end
glowing with sickly pale light, thick volumetric fog crawling along the floor,
oppressive silence made visible through composition, extreme shadow depth,
no characters, no monsters, only emptiness and dread,
cinematic horror game environment, Unreal Engine 5 lighting,
8K texture detail, ultra-realistic, anamorphic lens, desaturated color grading,
film grain overlay, shallow depth of field, liminal space aesthetic,
backrooms horror, creepypasta, psychological terror, void-like darkness
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Anonymous1774874758
a mysterious ethereal shadow being with a crown-like arrangement of crystalline spikes, its elegant form dancing between corporeal and void, draped in flowing darkness that ripples like liquid obsidian
Anonymous1774810163
A dark and eerie cave environment designed for a 3D game. The cave entrance is a deep hole in the ground, surrounded by rough rocks and uneven terrain. Inside the cave, it is almost completely dark, with faint light revealing wet stone walls and a sense of depth.

Deep within the darkness, a mysterious shadow with two glowing eyes can be seen watching from afar.

Moody lighting, volumetric fog, realistic shadows, damp surfaces, cinematic but in-game perspective, Unity HDRP style, highly detailed textures, game-ready environment, horror atmosphere, 4K.
Anonymous1774806017
Generate a video using; *Scene 1: The Beginning**

**[Visual]**
Darkness fills the screen. Slowly, a faint glow emerges—soft, golden light illuminating a vast, empty landscape. No sound but a low, deep hum.

**[Audio]**
Wind begins to whisper. Subtle, atmospheric music builds.

**[Voiceover – Deep, calm, powerful]**
“In the beginning… there was silence.”
Anonymous1774744094
Create a terrifying mysterious entity for a psychological horror game.

The character must feel deeply unsettling, unnatural, and impossible to fully understand.

Appearance:

- A tall, distorted humanoid silhouette that constantly shifts and deforms
- Limbs slightly too long, bending in unnatural ways
- Body partially dissolving into shadow, smoke, or darkness
- A faint glowing core in the chest, pulsing slowly like a heartbeat
- Face unclear or hidden, but occasionally reveals brief, disturbing shapes (multiple eyes, stretched mouth, or empty void)
- Parts of its body flicker or glitch, as if reality cannot hold its form

Presence:

- The air around it feels heavy and wrong
- Lights flicker when it appears
- Shadows stretch unnaturally toward it

Behavior:

- Appears silently behind or far from the player, then disappears instantly
- Sometimes stands completely still, watching
- Moves in sudden, unnatural bursts or slow creeping motion
- Never fully visible for long

Atmosphere:

- S
Anonymous1774677370
3D creature model, game-ready. Tall dark shadow entity, 2 meters,
semi-abstract horror form. Body made of violently twisting black
tendrils and torn dark streams ripping upward like a silent scream.
Loose vaguely humanoid silhouette collapsing into chaos — no clear
limbs, edges shredding into darkness. Two enormous glowing yellow
eyes, no pupils, burning with cold predatory intensity deep inside
the black mass — the only thing that feels truly alive and aware.
Surrounding void feels wrong, like reality itself recoils from it.
Matte black surface, razor-sharp inner core, edges dissolving into
nothing. Radiates dread. No face, no mercy, no form — only hunger
and darkness given shape. Neutral grey background, front-facing.
Daneren
A mythological beast named "Night Rat", an unnatural creature barely resembling a rat. Its body is warped and elongated with an uneven, almost skeletal structure, blending organic flesh with shadow-like substance. Instead of normal fur, its surface is covered in shifting dark strands and smooth void-like patches that absorb light. It moves in unnatural ways—crawling, stretching, and twisting its body fluidly across surfaces. Its head is narrow and slightly distorted, with a split jaw and faint glowing eyes that flicker between dim purple and black void. Its tail branches into multiple thin tendrils that move independently like living shadows. Parts of its body can fade in and out of visibility. It inhabits deep darkness, abandoned places, and hidden corners. Style is dark fantasy, surreal, highly detailed, cinematic lighting, 3D sculpt, game-ready.

Details:

Name: Night Rat
Tier: Common
Type: Beast
Style: Dark fantasy, surreal
Texture: Shadow, void, organic distortion
Mood: Unnatural,
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