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Dead body 3D Models

Find the best Dead body 3D Models, free download in STL, FBX, GLB, OBJ, 3MF, USDZ for 3D modeling and creation in Blender, 3D printing, game developing, animation, eCommerce, AR/VR and etc. Generated by Tripo AI 3D Generator.

Anonymous1776763777
pompeii victim dead by volcano eruption, crawling on ground, one arm reaching forward desperately, heavily burned face, body covered in gray ash.
Anonymous1762254487
Photorealistic 3D model of a dying skeletal undead horror creature in extreme agony, crawling up luxurious baroque palace stairs, body extremely thin and emaciated, bones protruding through rotten dark flesh, spine and ribs clearly visible, head thrown back with jaw wide open screaming in pain, long bony fingers clawing at the floor, desperate and suffering pose, one arm extended forward, faint glowing orange eyes, surrounded by thick smoke and floating golden embers, small raging fire on the ornate red patterned carpet, fallen knight helmet and dead armored body in foreground, dark opulent gothic interior with intricate golden walls and candelabras, dramatic volumetric lighting, cinematic horror atmosphere, hyper-realistic textures, subsurface scattering, detailed decay, 8k resolution, unreal engine 5 quality, octane render, ultra detailed --ar 16:9 --stylize 100 --v 6
Anonymous1762254487
Anonymous1775373776
world war 1 styled dead body hanging head down on it's front side
Anonymous1768830263
Stylized medieval fantasy undead zombie in T-pose for a third-person co-op RPG, full body, thin emaciated corpse, gaunt undead face, sunken cheeks, dead pale gray skin, slightly exposed bone structure in face and chest, glowing sickly eyes, ragged torn peasant tunic, rope belt, worn old boots, ruined frontier fantasy world, traces of an ancient fallen civilization, clear readable silhouette, simple but strong shapes, visual style between Valheim, World of Warcraft and Gothic 2, unique unified game style, not realistic, not too low poly, not overly detailed, animation-friendly character, clearly undead, not a normal human villager
Anonymous1774509155
A dead person lying on the ground
Anonymous1773969444
Anonymous1772918600
Anonymous1770300252
Necromorph in a very late stage of transformation where almost nothing human remains but the creature still carries the ghost of a human form — the body has grown to nearly three meters tall through bone elongation, original human proportions stretched to inhuman scale, all skin replaced by dark red-black chitin except for a single remaining patch of normal human skin on the left inner forearm with a faded birthday cake tattoo in simple childlike style clearly done by an amateur, this one remaining human patch is the only indication this was ever a person, face a smooth dark featureless oval with four amber sensory pits, hands elongated to near-tentacle proportions with bone-spike tips, the creature posture hunched despite its height as if the human instinct to not stand fully tall remains, Dead Space necromorph, massive hunched standing pose
Anonymous1760867392
This figure captures the precise moment when Lazarus, still wrapped in his burial shroud, emerges from the tomb on his own two feet, standing with his head slightly inclined toward the light, yet looking directly at the viewer.

1. Anatomy and Expression

Posture: Lazarus is standing, but his body is not that of a strong man. His knees are slightly bent and his shoulders somewhat droopy, showing the weakness of one who has been dead for four days. He is in the process of taking his first step out of the tomb.

Face (Gazing Forward): His head is turned directly forward, looking at the viewer with a profound expression of astonishment and restrained wonder. There is no fear, only a profound confusion and the beginning of understanding the miracle. His eyes, although sculpted in resin, must convey the depth of one who has seen "the other side."

Facial Details: His beard is sparse and unkempt, and his hair, long and plastered to his scalp by sweat and the oil of the anointing, frames his face symmetrically. His
Anonymous1743441595
This figure captures the precise moment when Lazarus, still wrapped in his burial shroud, emerges from the tomb on his own two feet, standing with his head slightly inclined toward the light, yet looking directly at the viewer.

1. Anatomy and Expression

Posture: Lazarus is standing, but his body is not that of a strong man. His knees are slightly bent and his shoulders somewhat droopy, showing the weakness of one who has been dead for four days. He is in the process of taking his first step out of the tomb.

Face (Gazing Forward): His head is turned directly forward, looking at the viewer with a profound expression of astonishment and restrained wonder. There is no fear, only a profound confusion and the beginning of understanding the miracle. His eyes, although sculpted in resin, must convey the depth of one who has seen "the other side."

Facial Details: His beard is sparse and unkempt, and his hair, long and plastered to his scalp by sweat and the oil of the anointing, frames his face symmetrically. His
Anonymous1743441595
human flesh, part of the body, blood, guts, human anatomy, dead man, decaying corpse
Anonymous1768089732
A hyper-realistic full-body 3D T-pose model of a unique zombie from The Walking Dead, [random age/gender/ethnicity], decaying grayish necrotic skin, sunken milky eyes, highly detailed tattered and blood-stained civilian clothing, exposed muscle tissue and skeletal fragments, grime-covered texture, cinematic horror prosthetic makeup style, 8k resolution, photorealistic textures for 3D game asset
Anonymous1771286416
dead body of indian girl
Anonymous1762661533
a dead body of a teenage girl of india with blood and scars marks
Anonymous1762661533
an alien that is dead on the ground.
Anonymous1770071817
Dead body for my police game
Anonymous1738870785
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