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Eerie 3D Models

Find the best Eerie 3D Models, free download in STL, FBX, GLB, OBJ, 3MF, USDZ for 3D modeling and creation in Blender, 3D printing, game developing, animation, eCommerce, AR/VR and etc. Generated by Tripo AI 3D Generator.

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Anonymous1775312923
Cinematic wide establishing shot of the dark fantasy location "Gnilolesye" (Blightwood), a corrupted ancient forest completely overtaken by the Mor (Scourge). Massive gnarled dead trees with black pulsing veins and bark-like growths, twisted roots breaking through the ground like tentacles, thick blue-gray toxic mist and floating spores, eerie green-black bioluminescent mushrooms, ruined wooden village on the edge, melancholic and dangerous atmosphere but still beautiful in its decay. Earthy dark palette of deep browns, blacks, muted greens and sickly teal glows. Highly detailed stylized low poly fantasy environment, clean geometry, game-ready asset, Unity friendly, atmospheric volumetric lighting, cinematic composition, 8k quality
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Anonymous1772974463
A terrifying black entity, shapeless body, elongated arms dragging on the ground, sharp unnatural movements, glowing eyes in the darkness, body made of shadows and smoke, horror nightmare creature, extremely detailed, realistic 3D model, dark fantasy style, eerie lighting, volumetric fog, disturbing presence
Anonymous1770886892
A cinematic, ultra-realistic 15-second vertical (9:16) horror-survival scene set in a dense forest at night with dim blue moonlight. Natural ambient sound only (wind, leaves rustling, distant eerie growls, no music). Scene 1 (0–4s): Fear Build-Up A beautiful young woman stands near a large ancient tree with thick roots. The forest is dark and silent. Suddenly, multiple devil-like shadow figures appear between trees, slowly moving toward her, their faint glowing eyes visible. She steps back in fear. Scene 2 (4–7s): Tree Entry Escape She quickly presses a hidden point on the tree. The tree trunk splits open vertically with realistic wooden movement, revealing a hidden entrance. She rushes inside immediately. Scene 3 (7–10s): Perfect Closure The tree closes seamlessly, bark merging perfectly, leaving no sign of a door. ONLY AFTER closure, the devils reach the tree, surrounding it, touching and searching. Scene 4 (10–15s): GLASS WINDOW + JUMP TENSION (MAIN 🔥) Cut to inside bunker: A luxury underground tree bunker
Anonymous1775288936
Anonymous1775286420
Create a 3D horror environment of an abandoned industrial factory for a psychological horror game. The scene should include:

- A dimly lit, eerie interior with flickering lights.
- Long, narrow hallways and rooms with uneven floors and walls.
- Rusted metal stairs, scattered debris, and broken furniture.
- Shadows and fog filling the corners to create a mysterious and unsettling atmosphere.
- Subtle supernatural elements: strange symbols on walls, faint glowing marks.
- High detail on textures: worn concrete, cracked tiles, and peeling paint.
- Low-to-medium polycount suitable for real-time rendering in Godot or Unity.
- Scene format: exportable as GLB or FBX for game engine use.
- Focus on creating tension and suspense through lighting, architecture, and atmosphere.

Optional: Include faint outlines of ghostly shapes in the background, but no characters should be visible.
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Anonymous1775983039
Create a detailed 3D model of a Shadow entity inspired by Bulgarian folklore. It is a dark, floating humanoid presence made entirely of dense, shifting shadows. The body has no clear solid form—its edges constantly dissolve and reform like smoke in darkness.

It hovers above the ground, with long, vague limbs that stretch and fade into the surrounding darkness. The only clearly visible features are its glowing, piercing eyes, radiating an eerie, cold light.

Add flowing, tattered shadow-like extensions that drift as if moved by an unseen force. Style: dark fantasy, semi-realistic. Pose: floating silently in the air, creating a feeling of dread and supernatural menace.
Anonymous1776493307
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