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Exaggerated facial features 3D Models

Find the best Exaggerated facial features 3D Models, free download in STL, FBX, GLB, OBJ, 3MF, USDZ for 3D modeling and creation in Blender, 3D printing, game developing, animation, eCommerce, AR/VR and etc. Generated by Tripo AI 3D Generator.

Anonymous1774485572
Anonymous1768071452
a charming cartoon character with exaggerated features, bouncing playfully while wearing colorful suspenders and a polka-dot bowtie
Anonymous1773486408
Anonymous1766008841
Anonymous1773279040
Anonymous1745568197
Anonymous1771189457
3D cartoon ogre head, stylized fantasy character, large rounded head proportions, thick and very bushy unibrow (connected eyebrows), heavy prominent brow ridge, small deep-set eyes, big crooked nose, wide mouth with slightly protruding lower tusks, green textured skin with visible warts and bumps, exaggerated facial features, playful but slightly grumpy expression, high-detail sculpt, soft stylized shading, Pixar-style cartoon realism, clean topology, centered bust, neutral background, high resolution, studio lighting, detailed skin pores and wart texture
Anonymous1772016568
Create two 3D printable chibi-style miniatures based on the attached photos: one for the woman and one for the man.

Large heads, small bodies, cute expressions.

Capture individual features accurately: hairstyle, hair color, skin tone, glasses, clothing, and small accessories.

Keep surface smooth and details simple enough for resin or FDM 3D printing.

Figures should be separate, no background.

Painting-ready: slightly exaggerated facial features, clear edges, simplified hair and clothes for easy hand-painting."
Anonymous1772315062
Anonymous1757950575
Stylized cartoon 3D character, full body, based exactly on the reference image.

A humorous stylized male character with exaggerated proportions:
– large curved nose
– droopy half-closed eyes
– messy thick dark hair with large sideburns
– slightly oversized head
– slim short body
– simple ancient tunic dress tied with a rope
– leather sandals with straps

Pixar / DreamWorks style stylization, soft rounded shapes, smooth clean geometry.

Material definition:
– soft skin shader
– cloth fabric for tunic
– leather material for sandals
– stylized hair volume

Keep original proportions, pose and silhouette identical to reference.
Clean topology, animation-ready character, centered neutral pose (A-pose or relaxed pose).
High quality 3D model, game-ready, clean mesh, no noise, no artifacts. European comic style, exaggerated facial features, caricature proportions. Remove тhe hair and the side whiskers from the head of the character. Make it in T-pose
Anonymous1771489387
Create a stylized 3D survivor character inspired by the colorful yet slightly dark aesthetic of Propnight, designed for Unreal Engine 5 and optimized for multiplayer gameplay. The character should have semi-realistic proportions with slightly exaggerated facial features, expressive eyes, and a youthful appearance, blending cartoon and realism. Outfit design should reflect a modern casual look (hoodie or varsity jacket, ripped jeans or cargo pants, sneakers, layered accessories like wristbands or small backpack), with subtle horror-survival elements such as light dirt stains, minor scratches, or torn fabric edges. Use vibrant but slightly muted color palettes to match a playful-horror tone, maintaining clean silhouettes for readability during gameplay. Create high-quality PBR textures (2K–4K maps: albedo, normal, roughness, AO, metallic), but keep materials optimized for real-time performance. The character must be fully rigged to Unreal Engine mannequin skeleton with proper IK setup, clean weight painting, an
Anonymous1771388757
Anonymous1770544837
Anonymous1769428873
Character:
A stylized corporate mascot of 1C, redesigned in a dark, supernatural theme. The mascot has a simplified, cartoon-like humanoid form with clean geometry, recognizable as a brand mascot but with a sinister twist.

Face & Expression:
The mascot has a wide evil grin, sharp and confident, with slightly exaggerated facial features. Eyes are narrow and glowing with dark red or cursed energy light. The expression feels malicious, playful, and threatening at the same time.

Pose & Action:
The mascot is holding both hands in front of the chest, fingers precisely positioned to form the Unma Ten hand seal, the same seal used by Ryomen Sukuna. Hands are clearly visible, fingers accurately posed, emphasizing the ritual gesture.

Body & Proportions:

Stylized proportions (slightly larger head, simplified limbs)

Smooth surfaces with clean topology

Not realistic human anatomy — clearly a mascot character

Confident, slightly forward-leaning stance

Clothing / Design Elements:

Minimalist
Anonymous1771184273
Create a hyper-realistic 3D bust model of a man with distinctive exaggerated facial features. The character has medium-tan skin, a long narrow face, high cheekbones, and a slim jawline. His ears are very large and protrude significantly outward from the sides of the head, making them a dominant facial feature.

Hair style: short dark hair styled into a central mohawk strip running from the forehead to the crown, with the sides shaved. On both sides near the ears, small tied pigtail tufts stick outward horizontally.

Facial features:

Almond-shaped brown eyes

Straight medium-length nose

Thin lips with a neutral expression

Clean-shaven face

Slightly defined cheekbones

Expression: neutral, relaxed face, natural skin texture, subtle pores, realistic shading.

Lighting setup: soft indoor lighting with warm tones, subtle shadows for depth.

Style: ultra-detailed, photorealistic sculpt, high-resolution textures (4K skin texture), cinematic lighting, studio portrait framing (head and upper neck only).

Topology:
Anonymous1771048613
Anonymous1768405496
Create a high-quality 3D cartoon character, original design, full body.
Style inspired by modern animated films (Pixar / DreamWorks vibe but not copying any existing character).
Character has exaggerated facial features, large expressive eyes, soft rounded proportions, and a friendly personality.
Head slightly oversized compared to body, smooth stylized anatomy.
Clean topology, animation-ready mesh, symmetrical face.
Materials are soft PBR, slightly glossy skin, subtle texture details.
Lighting: studio lighting, soft shadows.
Pose: relaxed confident stance.
Render in neutral background, high detail, 4K quality.
Anonymous1770659952
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