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Firing 3D Models

Find the best Firing 3D Models, free download in STL, FBX, GLB, OBJ, 3MF, USDZ for 3D modeling and creation in Blender, 3D printing, game developing, animation, eCommerce, AR/VR and etc. Generated by Tripo AI 3D Generator.

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Anonymous1774894275
metal gear rex en posicion de ataque lanzando misiles
Anonymous1774773392
Anonymous1774415471
High-quality, realistic concept art of a heavy futuristic assault rifle, Overwatch style. Strict bullpup configuration with the firing mechanism and magazine located behind the rear pistol grip. The design is heavily inspired by the Smith & Wesson M&P12 silhouette: a massive, wide frame with two prominent parallel cylindrical power cells running under the main barrel. Made of dark matte polycarbonate and carbon-fiber materials, deep charcoal finish. Tactical dual-grip setup with a vertical front handle. Integrated heavy top rail with a holographic sight. Glowing neon accents, hard surface design, clean Blizzard-style aesthetics, cinematic lighting, 8k resolution, no long barrel, thick and bulky profile.
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Stormcast Workshop
Anonymous1773760690
Create a hyper-realistic 3D model of a fired bullet (projectile only, no cartridge case), shown at a slight 30–45° angle so the nose, body, and base are visible. Use photorealistic materials (copper jacket/lead core), PBR textures, and studio lighting with a dark neutral background.

Clear rifling marks (land and groove impressions running longitudinally along the bullet)

Well-defined striations within the rifling marks (fine microscopic lines from barrel imperfections)

Visible land and groove impressions with correct width and spacing

Slight bullet deformation at the nose (flattening/mushrooming depending on impact)

Subtle skid marks/slippage marks near the initial engraving area

Realistic base deformation (minor distortion due to firing pressure)

Fine surface abrasions and scratches from barrel travel and impact

Possible metal fouling traces and uneven surface texture

Slight asymmetry or distortion to reflect real fired condition

focus striation & rifling details
Anonymous1767963446
Create a hyper-realistic 3D model of a fired metallic cartridge case (no bullet, no live round), shown at a slight 30–45° angle so the base, body, and mouth are visible. Use photorealistic materials (brass), PBR textures, and studio lighting with a dark neutral background.

Include,
Clear breech face marks (fine striations or patterned impressions on the case head)
Distinct firing pin impression on the primer (circular/oval with realistic depth, possible drag)
Subtle primer flow/cratering around the indentation
Visible extractor mark on rim or extractor groove
Defined ejector mark on the case head
Fine chamber marks (longitudinal striations along the case body)
Slight case mouth deformation (expanded, not perfectly circular)
Realistic soot/carbon residue and burn discoloration near the neck
Engraved headstamp markings (slightly worn but legible)Micro-scratches, wear, and slight oxidation for realism
Render in ultra-high resolution (4K+), focus on base markings, shallow depth of field
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Anonymous1746946933
Capt. Kirk  firing a phaser full body
Grimrod
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