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Front pockets 3D Models

Find the best Front pockets 3D Models, free download in STL, FBX, GLB, OBJ, 3MF, USDZ for 3D modeling and creation in Blender, 3D printing, game developing, animation, eCommerce, AR/VR and etc. Generated by Tripo AI 3D Generator.

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Anonymous1764751919
um sobretudo verde Khaki, aberto, longo indo até depois do joelho, com 1 bolso grande de cada lado, próximo da barriga
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Anonymous1764692364
a black vest
Anonymous1751479418
haz una esquema de una bolsa que tiene compartimiento para una pila y bolsas divididas para llaves,telefonos,monedero que sea espaciosa para que quepa 1 botella de 1 litro y sea espaciosa minimalista con telas agradables en colores blanco y negro
Anonymous1764688923
{
  "prompt": "highly detailed realistic 3d model of a soft canvas hiking backpack standing upright, large main compartment with a loose wrinkled flap lid, two wide vertical leather straps with metal buckles on the front, front area cinched with a drawstring and two hanging cords, several front pockets with stitched flaps and buttons, deep side pockets with folded fabric and straps, a cylindrical metal water bottle fitting in the right side pocket, thick padded shoulder straps and a top carry handle, natural cloth folds and wrinkles all over, clean believable seams and stitching, neutral grey material, studio lighting, full 360-degree model including back, straps, and bottom, no text or logos",
  "negative_prompt": "cartoon, low detail, low poly, deformed, damaged mesh, holes, overlapping geometry, asymmetrical, bright colors, logos, text, floating parts"
}
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Anonymous1754399999
A medium-sized old west lawman backpack made of worn medium-brown leather. The body is tall and rectangular with slightly rounded edges and a flat bottom so it can stand on a table. The front has a large triangular flap that comes down to the middle of the bag. In the center of this flap there is a brass sheriff star badge on a round plate, with a small five-point star inside a ring and round studs at each tip. A single leather strap runs vertically from the lower edge of the flap down the center of the bag, going through a small brass buckle.

Below the flap on the front is one big rectangular pocket, almost as wide as the backpack, with a rounded flap and its own vertical strap and brass buckle. On the right side of the backpack there is a tall cylindrical leather holster that holds a short wooden baton or club; only the wooden handle is visible at the top. On the left side there is a smaller boxy pocket with a flap and buttoned strap. All pockets and edges have visible stitched seams.

The top of the backp
Anonymous1764216063
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Anonymous1762685940
realistic survival backpack, one open and one closed
Anonymous1762569718
Reference images: LEFT = outfit reference (beige oversized hoodie with drawstrings, black shorts, bright yellow lace-up boots) ; RIGHT = target base mesh (humanoid low-poly T-pose/arms slightly out).

Task: Create only the clothing meshes (no body/bust/limbs). Produce three separate, clean 3D asset groups: hoodie_top, shorts_bottom, boot_left and boot_right. Do NOT include or export the body mesh. The garments must be fitted to and shrink-wrapped/conformed to the provided RIGHT base mesh in its current pose (arms slightly out) so they sit correctly on the model without intersecting the body. Preserve the pose (do not retarget or change base pose).

Style & detail: Stylized, slightly low-poly suitable for ZBrush sculpting and realtime use — clean, readable silhouette matching the LEFT illustration (oversized hood, front pouch pockets, drawstrings, zipper impression; short black shorts; chunky yellow lace-up boots with distinct sole). Hand-painted / stylized albedo colors matching reference: beige hoodie, black
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Anonymous1762900425
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