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Green cartoon character 3D Models

Find the best Green cartoon character 3D Models, free download in STL, FBX, GLB, OBJ, 3MF, USDZ for 3D modeling and creation in Blender, 3D printing, game developing, animation, eCommerce, AR/VR and etc. Generated by Tripo AI 3D Generator.

Anonymous1767852318
Anonymous1766998752
Anonymous1763661776
Anonymous1756926150
Anonymous1751422205
Anonymous1766064619
Anonymous1765330270
Anonymous1767550868
Anonymous1767586081
ACE0126
https://www.bing.com/images/search?view=detailV2&ccid=bgx%2bUC8%2b&id=1EB3D12E40EA1470CF55933326921EA91B83E17F&thid=OIP.bgx-UC8--YmL_N8HAsGZKwAAAA&mediaurl=https%3a%2f%2fimages-wixmp-ed30a86b8c4ca887773594c2.wixmp.com%2ff%2f69eb109f-3217-4764-9490-764f1cf5c953%2fdh2kyai-39fc40a1-b850-4a21-8e3d-a128fbe2dda8.png%2fv1%2ffill%2fw_412%2ch_1098%2fpersonagens_do_torajo__by_rbl2014_dh2kyai-fullview.png%3ftoken%3deyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7ImhlaWdodCI6Ijw9MTA5OCIsInBhdGgiOiJcL2ZcLzY5ZWIxMDlmLTMyMTctNDc2NC05NDkwLTc2NGYxY2Y1Yzk1M1wvZGgya3lhaS0zOWZjNDBhMS1iODUwLTRhMjEtOGUzZC1hMTI4ZmJlMmRkYTgucG5nIiwid2lkdGgiOiI8PTQxMiJ9XV0sImF1ZCI6WyJ1cm46c2VydmljZTppbWFnZS5vcGVyYXRpb25zIl19.aZ1AHBzVoYHXQNGxXPKTqDstju3ZaKcj2SWO_AzSGcI&cdnurl=https%3a%2f%2fth.bing.com%2fth%2fid%2fR.6e0c7e502f3ef9898bfcdf0702c1992b%3frik%3df%252bGDG6kekiYzkw%26pid%3dImgRaw%26r%3d0&exph=1098&expw=412&q=tor
Anonymous1766958512
Create a 3D model for printing the character. The tuft of hair covers the top of the head on both the front and back, but not the entire back.
Anonymous1743660130
生成相应的颜色,并且方便我3D打印,肚子中间校徽不生成,3d模型眼睛完整不能有凹陷
Anonymous1766573725
Front-facing cartoon ogre head inspired by Shrek,
giant open mouth forming a clear tunnel through the head,
mouth fully open from lips to back of head,
visible hollow interior, empty inside,
exaggerated proportions, smooth geometry,
symmetrical face, centered,
simple shapes, low to medium detail,
plain background, no body, no neck,
no tongue blocking the mouth, no teeth blocking the hole
Anonymous1766438357
Anonymous1765509302
Anonymous1765859462
Stylized 3D character, full body, front view, neutral standing pose.
Cartoon style, smooth clean geometry, optimized for facial animation and Live Link Face.
Face:
Completely neutral expression.
Mouth closed, relaxed.
Lips subtle, simple, same exact color as the skin.
No smile, no emotion.
No teeth, no tongue, no inner mouth visible.
Lips with slight 3D volume, not flat, suitable for blendshapes.
Eyes:
Fully open eyes.
Neutral relaxed gaze looking straight forward.
Upper eyelids lifted naturally.
No sleepy eyes, no squinting, no half-closed eyes.
Head and neck:
Clean face topology.
Visible neck length, clearly separated from the head.
Smooth jawline.
Skin:
Uniform green skin color.
No white lines.
No makeup.
No face paint.
No wrinkles.
No texture noise on the face.
Style and accessories:
Keep exactly the same glasses, headphones, hoodie and proportions as the reference image.
Technical:
Clean topology.
Stylized (not realistic).
Perfect neutral base mesh for rigging, MetaHuman and Unreal Engine
And i want he m
Anonymous1765799552
Stylized 3D character, full body, front view, neutral standing pose.
Cartoon style, smooth clean geometry, optimized for facial animation and Live Link Face.

Face:
Completely neutral expression.
Mouth closed, relaxed.
Lips subtle, simple, same exact color as the skin.
No smile, no emotion.
No teeth, no tongue, no inner mouth visible.
Lips with slight 3D volume, not flat, suitable for blendshapes.

Eyes:
Fully open eyes.
Neutral relaxed gaze looking straight forward.
Upper eyelids lifted naturally.
No sleepy eyes, no squinting, no half-closed eyes.

Head and neck:
Clean face topology.
Visible neck length, clearly separated from the head.
Smooth jawline.

Skin:
Uniform green skin color.
No white lines.
No makeup.
No face paint.
No wrinkles.
No texture noise on the face.

Style and accessories:
Keep exactly the same glasses, headphones, hoodie and proportions as the reference image.

Technical:
Clean topology.
Stylized (not realistic).
Perfect neutral base mesh for rigging, MetaHuman and Unreal Engine.
t pose
Anonymous1765799552
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