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Grotesque 3D Models

Find the best Grotesque 3D Models, free download in STL, FBX, GLB, OBJ, 3MF, USDZ for 3D modeling and creation in Blender, 3D printing, game developing, animation, eCommerce, AR/VR and etc. Generated by Tripo AI 3D Generator.

A revolting basement crawler monster for a horror survival game, low to the ground, half-human half-animal posture, ribs visible through stretched sickly skin, huge crooked shoulders, long arms dragging on the floor, spine sharply exposed, filthy wet body, eyeless face with torn skin and exposed teeth, asymmetrical limbs, ugly, disgusting, rotten, disturbing flesh textures, mold and grime, crawling movement creature, full body 3D monster, terrifying silhouette, realistic horror detail
Anonymous1775563262
a grotesque colossus with writhing shoulder-tentacles crowned by glowing eyes, its main eyes pulsing with sinister intelligence, four asymmetric arms flexing menacingly, razor-tipped fingers and sound-sensing hollows across its twisted form. Make it have two legs and not fixed on the ground. Make it scary as can be. 5 fingers on each hand. Make him less wood like. Also give him a way to make noise vocally. He still has no mouth. Give him a mouth with razor sharp teeth. And more scary flesh. Not wood looking.
Anonymous1774580018
Anonymous1774522433
Transform this flat 2D illustration into a detailed, three-dimensional style image, A grotesque mushroom creature with lanky arms and legs, its feet end in roots as opposed to feet, on its head it has many eye balls all glaring with tiny pupils, its teeth are sharp, it has many fungal growths all over its pale body.
Anonymous1774303693
Anonymous1772297446
A low poly 3D game boss character, the final mutation stage of a scientist. An enormous, asymmetrical multi-limbed horror creature. Six or more limbs of different sizes and shapes sprout from a bloated, warped torso. The creature towers over a normal human. Its face is a wide, gaping mouth filled with too many teeth, multiple glowing green eyes of different sizes scattered across its mass. The tattered remains of a white office shirt and a lanyard ID badge are visible — surreally comic against the horror. Dominant colors: sickly green, deep grey, black ichor. Grotesque but with a dark cartoon style. Low poly 3D model, PS1 era style, flat shaded, chunky proportions, stylized, game ready, dark background, no scene.
Anonymous1773408093
A low poly 3D game character, stage 3 of advanced mutation. A scientist whose shirt is mostly shredded. He has a fully developed grotesque third arm — large, veiny, and ending in a claw — growing from his upper back. His jaw is slightly distended, mouth too wide, teeth visible even when closed. His head is tilted at a wrong angle. One arm hangs unnaturally long, dragging near the floor. Skin is mottled green-grey-purple. Still wearing his lanyard ID badge, now splattered with something. He looks dangerous and confused. Deeply asymmetrical, horror-comedy tone. Low poly 3D model, PS1 era style, flat shaded, chunky proportions, stylized, game ready, dark background, no scene.
Anonymous1772953761
Anonymous1773274810
Anonymous1771711310
Anonymous1772130526
Anonymous1772638057
A high-fidelity photograph of a second tall, imposing humanoid horror entity standing in a derelict, grimy underground corridor lit by a single flickering fluorescent light. This creature is 185cm and 80kg with a powerful but unsettling, sturdy frame (not emaciated), defined by severely elongated limbs and taut, dark grey, mottled skin covering its robust muscles without visible skeletal structures. Its head is a monstrous anomaly, a grotesque, smooth-skinned bulbous form with no human features, only numerous small, dark, glistening, void-like eye sockets arranged randomly across its entire surface and a vertical, lipless mouth filled with mismatched, needle-like teeth that is slightly agape. Its massively oversized, multi-jointed fingers are drenched in thick, viscid, dark blood. It stands in a powerful, symmetrical neutral pose. The background features rotting concrete, exposed rusty pipes, water stains, and debris, cast in deep shadows with harsh, dramatic cinematic horror lighting.
Anonymous1772534023
A high-fidelity photograph of a tall, imposing humanoid horror entity standing in a derelict, grimy underground corridor lit by a single flickering fluorescent light. The creature, approximately 185cm and 80kg with a powerful but unsettling, sturdy frame (not emaciated), is defined by severely elongated limbs. Its pale, mottled, diseased-looking skin covers a robust body without showing skeletal structure, emphasizing unnatural muscle and density. Its arms and legs are impossibly thin and stretched. The creature's face is a complete monstrous anomaly: a chaotic, grotesque mask of fused, pulsing flesh, overlapping jaws with needle teeth, irregular orifices, and multiple void-like black eyes, lacking all human features. Its massively oversized, multi-jointed fingers are drenched in thick, viscid blood. The creature stands in a natural, neutral pose. The background is composed of rotting concrete, rusty exposed pipes, peeling wallpaper, and debris, cast in deep shadows with harsh
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Anonymous1768483408
Монстр, шизофрения, тентакли, кишки, слизь, язвы
Anonymous1772313354
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Anonymous1762688057
a SUPER scary infected guy/zombie
Anonymous1770583041
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