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Hangar 3D Models

Find the best Hangar 3D Models, free download in STL, FBX, GLB, OBJ, 3MF, USDZ for 3D modeling and creation in Blender, 3D printing, game developing, animation, eCommerce, AR/VR and etc. Generated by Tripo AI 3D Generator.

Anonymous1774702192
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Highly realistic 3D model of an industrial metal warehouse (30m width, 40m depth, 20m height). Rectangular structure with slight asymmetry and deformation. Corrugated metal panels with rust, dirt, wear and aging. Visible steel frame with beams and supports, slightly damaged uneven roof.

Large hangar doors fully open on main facade, minimum 5m width clearance, suitable for a 4x4 vehicle. Doors made of worn metal, with rust, dents and mechanical details. Interior partially visible through opening.

Details: dents, corrosion, stains, broken or dirty upper windows.

PBR textures (albedo, roughness, normal, metallic).

Neutral HDRI lighting.

Game-ready mesh, clean topology, optimized, proper UVs, baked details, <20k tris.
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Ultra-detailed cinematic photo of a high-tech architectural rocket structure parked in a pitch-black deep space hangar. The rocket is built with dark, obsidian-like metals and translucent glass-like panels, appearing like a temple of technology rather than a generic rocket. A massive, vibrant plasma red energy exhaust (#EF4444) glows intensely from beneath, casting a strong rim light and ambient red glow over the dark structure. Deep shadows, high contrast, immense scale, professional architectural lighting, 8k resolution. Focused on textures and energy flow. Minimalist, powerful, authoritative aesthetic.
Anonymous1773888137
3D model of a massive sci-fi capital ship with a rectangular prism body and a sloped front face. The ship is dark gray and industrial with mostly flat surfaces and minimal detail.



On the sloped front face, include exactly 8 large cubic hangar openings arranged in a 2 by 4 grid (4 on top row, 4 on bottom row).



Each hangar opening must be a perfect rectangular prism cut straight into the hull (not angled or sloped inward), even though they are placed on a sloped surface. The openings should remain aligned to a straight grid, not distorted by the slope.



The hangars should be deep, hollow, and uniform in size.



Do not add any additional windows, lights, or openings on the flat front edge below the hangars.



The rest of the ship should remain simple, blocky, and clean with only light paneling and small repeating surface details.



Style: hard-surface sci-fi, game-ready 3D model, clean topology, minimal greebles, no excessive detail.
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big hangar
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