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Hazelnut 3D Models

Find the best Hazelnut 3D Models, free download in STL, FBX, GLB, OBJ, 3MF, USDZ for 3D modeling and creation in Blender, 3D printing, game developing, animation, eCommerce, AR/VR and etc. Generated by Tripo AI 3D Generator.

Anonymous1762215115
Anonymous1762215115
Anonymous1761705708
Anonymous1752315003
Hazel
Anonymous1760442291
walnut
Anonymous1751547454
背面也是坚果纹理,没有眼睛和嘴巴
Anonymous1744865697
Realistic 3D model of a hazelnut husk (Corylus avellana involucre) without nuts, showing three clustered green leafy husks attached to a thin brown stem. Each husk has serrated, slightly curled leaf edges with natural texture and fine veins. The structure forms a symmetrical triad shape, resembling an iconic “çotanak” but empty inside. Soft natural lighting, high detail, photorealistic textures, suitable for close-up botanical visualization.
Anonymous1757175998
Anonymous1775989577
Anonymous1775989577
Anonymous1770537080
Anonymous1772540882
Ultra-detailed 3D model of a hazelnut (filbert), photorealistic, high-poly, macro quality.
Natural brown shell with subtle vertical wood-like grain lines, slightly glossy surface with soft reflections.
Detailed top cap with rough, fibrous texture and fine micro-hairs around the edge.
Realistic color variation from warm amber to deep brown, subtle gradient transitions.
Micro surface imperfections: tiny scratches, pores, natural bumps and irregularities.
Physically based rendering (PBR), 8K textures, high resolution displacement map, normal map and roughness map included.
Studio lighting setup, soft shadows, neutral white background.
Centered object, clean topology, suitable for product visualization and Unreal Engine.
High geometric detail, no simplification, sharp texture fidelity, realistic scale and proportions.
Anonymous1772540882
Anonymous1758041290
Anonymous1747118717
Anonymous1747118717
Anonymous1747118717
Create a highly detailed 3D model of a hazelnut based on the reference photo. The model should look realistic, with the correct natural shape, slightly irregular curves, and the outer hard shell details. Apply a physically accurate PBR material: a brown, slightly glossy shell with fine surface ridges and subtle variations in color tone. Add bump/normal mapping for the shell’s texture, with small imperfections and natural patterns. Ensure realistic UV mapping and procedural roughness for a natural feel. Provide the model ready for rendering in a physically based renderer (Cycles, Octane, or Redshift) with proper lighting and shadows.
Anonymous1757282162
Enter invite code to get credits!