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Horror 3D Models

Find the best Horror 3D Models, free download in STL, FBX, GLB, OBJ, 3MF, USDZ for 3D modeling and creation in Blender, 3D printing, game developing, animation, eCommerce, AR/VR and etc. Generated by Tripo AI 3D Generator.

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"Full body view shot of a horror female ghost Mohini standing on the ground. Head to toe visible. She has a pale cracked face and long messy black hair. Wearing a tattered, dirty, old white saree with mud stains. Unnaturally long arms and legs. 8k realistic textures, spooky cinematic lighting."
Anonymous1772200045
Tall, emaciated humanoid horror entity (7–8 feet) with extremely exaggerated limb proportions. Arms are unnaturally long, extending far past the knees, with thin, needle-like claws that drag across the floor even while standing, leaving subtle scrape marks. Fingers bend at uncomfortable, slightly uneven angles. Legs are elongated but too thin for its height, giving it an unstable, off-balance stance. Posture is wrong — shoulders slightly collapsed inward, spine subtly curved, head angled forward as if observing. The head is completely smooth and faceless, with only faint indentations suggesting eyes. Skin is pale, desaturated gray with a dry, stretched texture over visible bone. No horns, no armor, no bright colors. Silhouette must feel uncanny, intelligent, and quietly predatory rather than muscular or brute.
Anonymous1772191111
Realistic proportion male character for survival horror game, low poly 3D model, normal head size and realistic body proportions, wearing a faded grey t-shirt with small scratches and light dried blood stains, slightly torn fabric on shoulder, dark worn jeans, simple black sneakers, messy short hair, light stubble beard, tired emotional eyes, subtle dirt on clothes, serious and determined facial expression, stylized pixel-art texture (128x128), flat shading, no smooth gradients, PS2 retro horror aesthetic, game-ready, optimized for mobile, T-pose, clean topology, no exaggerated cartoon features
Anonymous1772044896
A professional 3D horror model in GLB format depicting a "Signal-Leak Wraith." The creature is a conceptual personification of analog static and data rot. Its form is a tall, spindly humanoid whose geometry is literally breaking apart into 3D "pixel-shards" and jagged, non-Euclidean extrusions.
​Aesthetic & Texture: Analog Horror / VHS-lost-media style. The surface texture is a scrolling, animated "No Signal" grain with high-contrast scanlines. Instead of a face, it has a concave glass screen embedded in its head displaying a frozen, distorted human scream. The limbs are long, black, and have "digital noise" transparency maps (alpha-clip) to simulate flickering in and out of existence.
the most important thing make the full body with head hands body and legs
and make the model gender as man
Anonymous1754043003
Photorealistic 3D model of a tall horror entity with human-like body structure, muscular build, wearing a long tattered black trench coat with ripped edges. Hands have extremely long, sharp, curved black claws like 10-inch talons. Face is severely distorted and non-human: covered in deep jagged scratches and gashes across pale decayed skin, no clear facial features like nose or mouth visible, just shadowy voids; piercing red glowing eyes barely visible through heavy shadows and haze, giving a blurry menacing stare. Ultra-detailed skin texture with veins and wounds, dark atmospheric lighting, high realism for Blender or Unity import, export as GLB/STL.
Anonymous1771770077
A full-body 3D character model of a tall horror villain. The character is wearing a floor-length, voluminous black trench coat that covers the entire body from neck to ankles, with a slightly flared A-line silhouette. The character wears a very wide-brimmed, flat-topped black hat (cartwheel style). Under the hat, long, straight black hair hangs down over the shoulders to chest level. The face is a stark white, vertically elongated mask (oblong shape) with hollow black eyes and a distorted vertical mouth. The mask is narrow and contrasts sharply with the all-black outfit. Minimalist survival horror game style.
Anonymous1770308129
Anonymous1769794920
A terrifying 3D horror game character of a possessed woman. She has long, curved red horns protruding from her forehead, glowing intense orange eyes, and a wide, sinister grin revealing sharp teeth. Her skin is a sickly pale grey with dark, vein-like cracks across her face and body. She wears a tattered, dirty, sleeveless tan-colored dress that is ripped at the hem. Her forearms, hands, and lower legs are blackened as if charred, ending in long, sharp claw-like fingers. Standing in a neutral T-pose against a dark grey background, highly detailed 3D model, dark fantasy horror style
Anonymous1770114036
crie uma entidade de terror que remeta a estranhesa ou skin walker estremamente macabro
Anonymous1759674422
Anonymous1770000798
"A high-quality 3D character model of a horror-themed male figure. He is wearing a full-head burlap sack mask with two glowing red circular eyes. He wears a dirty, blood-stained white t-shirt and ripped blue jeans with a brown leather belt. His left arm is muscular with deep red scratch marks. His right arm is severed at the wrist and replaced with a sharp, weathered metal pirate hook. He wears rugged brown combat boots. The model should have clean geometry, high-resolution textures showing blood splatters and fabric details, suitable for game development."
Anonymous1769815243
horror character
Anonymous1769801355
A terrifying female ghost for a horror game, tall and thin with unnatural proportions, long black messy hair covering parts of the face, pale cracked skin with dark veins, empty glowing white eyes, mouth slightly open in a disturbing unnatural expression. Wearing a long torn dirty white dress stained with dark blood and grime. Arms slightly bent and hanging unnaturally, fingers long and thin. Floating slightly above the ground. Extremely creepy, unsettling, psychological horror style. Realistic but optimized for a mobile 3D game. Full body character, neutral T-pose or A-pose, centered, clean background, suitable for animation and NavMesh movement. High detail face, low-to-medium poly count, horror atmosphere.
Anonymous1742393917
"Generate ultra-terrifying low-poly voxel 3D model of a pure shadow horror demon for Minecraft Java Edition 1.21, Blockbench Java Entity format. Bipedal with exactly TWO thin goat legs ending in sharp black hooves. Complete silhouette entirely pitch black (#0A0A0A) — goat skull head with massive curved horns, tattered hooded cloak, clawed hands (EMPTY), chains, hooves — pure void darkness absorbing all light. Single glowing feature: piercing crimson red eyes (#FF0000) burning intensely in empty skull sockets, casting faint red glow on immediate edges. Height 3 blocks tall, standing completely still in menacing pose with empty claws slightly open, long thin tail. No other colors, no details visible — absolute faceless shadow horror. 16x16 pixelated textures: pure black with glowing red eyes only. Sharp low-poly edges, no smoothing, pure nightmare demon for Fabric horror mod. Separate texture maps for body, head, arms, legs. Ready for animation: slow unnatural walking with chain rattle."
Anonymous1769405863
Anonymous1769158562
A terrifying tall skinny horror monster, completely white body, very pale skin, covered with large sharp spines on the back and arms, many black eyes all over the body, no pupils, extremely creepy, long arms and legs, visible ribs
Anonymous1768390069
horror entity
Anonymous1769003447
Full body view, humanoid monster, extremely tall and lanky frame, thin emaciated torso with visible ribs, elongated limbs, terrifying uncanny valley face, eyeless, smooth waxy skin over eye sockets, massive grotesque ears, pale sickly skin, unsettling posture, horror game asset.
Anonymous1768954720
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