?

House interior 3D Models

Find the best House interior 3D Models, free download in STL, FBX, GLB, OBJ, 3MF, USDZ for 3D modeling and creation in Blender, 3D printing, game developing, animation, eCommerce, AR/VR and etc. Generated by Tripo AI 3D Generator.

Anonymous1773956332
12x30 Shop With House Design (bed room, washroom,kitchen )
Anonymous1766986199
Top-down cutaway 3D interior of a small house designed as a game asset. The layout contains four connected rooms: bedroom, kitchen, bathroom, and living hall. All walls meet at perfect 90-degree right angles, forming a clean orthogonal floor plan suitable for game environments. Rooms are connected with proper door openings and clear walkable paths, ensuring logical navigation between spaces.

Living Hall: central space with sofa set, coffee table, TV unit, bookshelf, indoor plants, ceiling light, and a large decorative fish tank aquarium placed against one wall.

Bedroom: double bed, bedside tables with lamps, wardrobe, carpet, window with curtains.

Kitchen: kitchen counter, cabinets, sink, stove, refrigerator, microwave, and small dining table with chairs.

Bathroom: toilet, sink with mirror, shower area with glass partition, towel rack, small storage shelf.

Top-down cutaway 3D interior of a small house designed as a game asset. The layout includes four connected rooms: living hall,
UltraFounder
Anonymous1773261449
A large complex 3D house interior designed for a game environment, architectural layout style. The building contains 7 major spaces including 3 large empty halls, 3 medium-sized empty rooms, and 1 very large underground basement connected by stairs.

The house layout should feel maze-like and complex, with long corridors, multiple doorways, and interconnected rooms. All rooms and halls are completely empty with no furniture, showing only walls, floors, ceilings, and door frames.

The three halls are very spacious, suitable for gatherings, with high ceilings and wide open space. The three rooms are standard bedroom-sized spaces, each connected to the halls or corridors.

The basement is large and deep underground, accessible through a staircase, with concrete walls and a wide open space suitable for storage or horror scenes.

The architecture style is realistic modern house construction, with clean geometry optimized for game engines like Unity, modular structure, clear doorways, and se
Anonymous1773235248
create a 3d model with a want rooms and add a bancehs
Anonymous1773129598
Anonymous1773097360
that is my house plan . now i need a fully functional 3D view of that space with furnitures and other essential stuffs to know it might look in future
taahmid
Anonymous1772824514
Anonymous1772984501
Anonymous1767707795
Anonymous1769389053
can you create a 3d model of that image and add interiors
Anonymous1772224086
Anonymous1771894918
Anonymous1771829053
🔁 FULL REQUIREMENT RECAP (TEXT ONLY)
1️⃣ BASIC DETAILS
•	Total Super Built-up Area: 1320 sq ft
•	Floor: 2nd floor
•	One flat per floor
•	Flat shape: Almost square
•	Ceiling height: 9.6 ft everywhere
________________________________________
2️⃣ ENTRANCE
•	Two entrances
o	One entrance from East
o	One entrance from North
•	Both entrances open directly into the Hall
•	No separate foyer
________________________________________
3️⃣ HALL / LIVING ROOM
•	Size: 22 ft × 14 ft
•	This is the main central space
•	2 windows
•	Hall connects to:
o	Dining
o	Kitchen
o	Bedroom circulation
•	NO balcony attached to hall
•	NO bedroom name confusion (hall is hall only)
________________________________________
4️⃣ KITCHEN + DINING
•	Only ONE kitchen
•	Medium size
•	Semi-open kitchen
•	Dining space attached to kitchen
•	No balcony
•	One ventilation window
________________________________________
5️⃣ BEDROOMS (TOTAL 3)
🔹 Common Rule
•	Each bedroom size: 11 ft × 12 ft
•	Every bedroom has one window minimum
Anonymous1771764977
THE HOUSE LAYOUT
Here's what rooms you need and what happens in each:
Essential Rooms:

Bedroom — candy eating, fake studying, gaming quests
Kitchen — sneaking food, stealing cookies quests
Living Room — TV watching, hiding report card quests
Bathroom — good hiding spot, smaller room
Hallway — connects everything, good for the Mum to patrol
Dining Table area — this is where voting happens (like the meeting table in Among Us)


BUILDING TIPS FOR EACH ROOM
General:

Keep the house relatively small so players bump into each other naturally — too big and no one ever meets
Use Anchored parts for all walls, floors and furniture
Keep it one storey to start, stairs add complexity
Make doorways wide enough for players to run through easily

Bedroom:

Bed, desk with a computer, shelf with a candy jar on it
Make the candy jar a distinct bright color so it's obvious

Kitchen:

Counter, stove, fridge, rice cooker (very important), cookie jar
Make it slightly cramped — good spot for the Mum to corner people

Living Room:
Anonymous1766290323
Anonymous1771518472
Enter invite code to get credits!