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Look like 3D Models

Find the best Look like 3D Models, free download in STL, FBX, GLB, OBJ, 3MF, USDZ for 3D modeling and creation in Blender, 3D printing, game developing, animation, eCommerce, AR/VR and etc. Generated by Tripo AI 3D Generator.

look like monica vitti starring in modesty blaze, enhance fabric folds and jewlrey  keep hair as is, female manikin hands and feet,
Anonymous1767620356
Simplistic animated character model, stylized for a board game token. Modeled after Tom Buchanan, low-poly Art Deco design aesthetic. Clean matte finish, simplified shapes and forms, reduced level of detail. Wearing a simplified dark navy blue polo shirt, khaki riding breeches, and sturdy brown leather boots. Muscular build, arrogant posture, crossed arms on his chest. Short, dark brown hair with a slight, stubborn part. Stern, haughty expression with large stylized expressive eyes and a downturned mouth. Compact pose, stable base directly below the feet for game piece function. Studio lighting, soft shadows, vibrant but flat colors. 4k resolution, designed to look like a premium collectible pawn for a high-end Monopoly set. Focus on readability and iconic silhouette at small scale, conveying wealth and authority. No handheld accessories or props. No complex texturing or particle effects.
Anonymous1772808020
Full-body 3D character model of Aiden, a 17-year-old boy with a lean, agile build and a street-smart appearance. He has tousled dark brown hair, slightly messy and falling naturally over his forehead. His face is youthful but sharp, with defined cheekbones, a narrow jawline, expressive eyebrows, and intense dark hazel eyes that show curiosity and determination. His skin tone is light brown with a slightly weathered look from life on the streets.

Aiden wears a rugged brown jacket over a fitted dark shirt, practical utility pants with pockets, and worn leather boots suitable for running through industrial streets. The jacket looks slightly aged and patched, showing signs of survival and constant movement.

His posture is alert and ready to move, reflecting someone used to danger and quick escapes. One hand loosely holds a small glowing blue steampunk artifact shaped like a geometric mechanical cube with glowing energy lines and rotating inner parts.
Anonymous1769515798
An human with alpaca face. Alpaca face needs to look like a mix of human face and alpaca face, it should not be so long nose. 3D model needs to be realistic, it needs to have dreeds as hair.
Anonymous1772526362
prehistoric male character, age 18, son of the hunter-leader. Height 165–170 cm, lean but athletic build with visible muscle definition, low body fat. Tanned rugged skin like his father, but smoother and younger. Face with deep-set brown eyes full of energy, thick eyebrows, high nose, slightly pointed chin, and faint stubble instead of full beard. Expression restless, curious, and impulsive. Long dark brown wavy hair tied messily with plant fibers, reaching shoulders. Clothing: rough leaf wrap and simple fur loincloth tied with rope. Barefoot, with rawhide ankle straps. Wears a necklace made of small bones and stones, less elaborate than his father’s. Carries a sharpened wooden spear or simple stone club. Body has minor cuts and dirt marks, showing youthful inexperience. Overall look: youthful version of his father, eager but less disciplined.
Anonymous1772500014
 Please make yourself look exactly like the anime picture I sent you.
Anonymous1772460917
generate a 3d model of this figures head it is the character the max and it is kinda sad and loopy square ish make it exact to this picture i provided. make it exaclty likke the picture make it doopy sadeyes the teeth do not go all around only to like the end of the jawline and his whole head is smooth  just eyes teeth and a headmake it exact to the picture make him look sad and doopy like the sad the maxx comic panels
Anonymous1772399544
From the Tessla photo I want it to look exactly like the image but full body, photo realistic. This model is close but the nose and eyes are off, please correct
Anonymous1772253509
Create a stylized 3D character artist reference sheet showing the specific human male from image_16.png. The character is presented in a full-body T-pose from a direct front view, against a clean, neutral studio light grey background.

Character Details: He retains the identical face, buzz cut, dark olive skin tone, wide eyes with offset pupils, short nose, and neutral-dumb expression from image_16.png.

Appearance: TheEntire character is seamless and barefoot, featuring the distinctively long, thin noodle-like limb proportions. The model must maintain the exact, flat, non-reflective dark olive skin texture seen in image_16.png, ensuring it is not glossy, shiny, or rendered in high-definition. The overall model texture must remain matte and low-fidelity.

Style & Composition: The entire figure is rendered with smooth, rounded edges, textured to look precisely like a molded PVC plastic collectible toy with a soft plastic sheen, matching the aesthetic of image_16.png. The entire model is seamless, ideal for bas
Anonymous1772234420
The image presents a Studio‑Tripo–rendered 3D woman, illuminated by crisp, controlled studio lighting that highlights every contour of her form. Her skin has a smooth, hyper‑realistic shader, with soft subsurface scattering that gives her complexion a warm, natural glow. The lighting setup—typically a key light with subtle rim illumination—creates gentle highlights along her cheekbones, shoulders, and jawline, emphasizing the precision of the model.

Her facial features are sculpted with meticulous detail: expressive eyes with reflective, glass‑like depth; finely modeled lashes; and lips with a subtle, natural sheen. Her hair is rendered with layered strands that fall realistically, catching the light in soft gradients.

She stands against a minimalist studio backdrop, often a neutral gradient or soft matte tone, allowing the viewer’s attention to remain fully on the character. The composition feels clean, modern, and cinematic—true to Studio Tripo’s signature look—balancing technical realism with artistic el
Anonymous1772050986
Make him more defined. His hands have 4 fingers with a thumb. Make him more realistic. The eyes and hair and clothes and skin should look like real skin and clothes and eyes and hair. Keep his shape though
Anonymous1752527489
A low to mid-poly animated-ready cartoon boy, featuring a soft-edged body, exaggerated proportions, and expressive facial rigging. The character has big round eyes, a slightly oversized head, and short, spiky hair for a youthful look. Wearing casual clothes like a hoodie, shorts, and sneakers, the textures are PBR-ready with clean UV mapping, hand-painted or stylized shaders.
Anonymous1756849542
Tall lean slightly underfed male character with narrow shoulders and hunched posture, pale skin, wearing dark gray compression undersuit under stained off-white medical gown cut at thighs worn open like a coat, old dried yellowish and brown fluid stains on gown, forearms wrapped in medical gauze some fresh some old and gray, surgical cap pulled low over skull, tight-fitting metal and rubber muzzle respirator clamped around lower face with single circular filter, exposed sunken exhausted eyes with dark circles, small metal IV port embedded in crook of one arm with capped tube, thin dark metal tracker collar flush against throat with small red light, slim chest and back harness with attachment points, slim dark buckled boots with worn treads, faded inmate number stenciled on upper back, realistic proportions, dark sci-fi horror aesthetic, grim and serious tone, game-ready character model
Anonymous1770701382
Groot Wood monster golem look alike tree foot - make it look more mature, bulk like bodybuilder
Anonymous1760901926
make this scray model and also make it look like same as it is and also show his white glowy eyes
Anonymous1763465501
he figure appears to be a tall, very thin humanoid silhouette.

Its body is almost entirely black, with no visible facial features.

The arms look unusually long, hanging down past where normal human arms would reach.

The legs are also long and narrow, giving it a stretched, unnatural appearance.

The head is small compared to the body and seems rounded or slightly oval.

There are no visible eyes, mouth, or clothing details — it looks more like a shadow or solid silhouette than a fully detailed character.

The overall shape gives off a creepy or horror-style vibe, similar to a shadow creature or a minimalist monster design.
Anonymous1760836691
a male charecter styled like the sun, a yellow blind fold on and blond wolf cut style hair. a dapper look to him full 3d body model and medieval style
Anonymous1771184046
a girl dark brown hair with brown eyes and glasses
wit a black jeans and a red top
make her look more like a detailed 3d minecraft build and do her a bit younger
Anonymous1771098887
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