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Look like 3D Models

Find the best Look like 3D Models, free download in STL, FBX, GLB, OBJ, 3MF, USDZ for 3D modeling and creation in Blender, 3D printing, game developing, animation, eCommerce, AR/VR and etc. Generated by Tripo AI 3D Generator.

3D cartoon-style anthropomorphic monkey character,
standing in a clean A-pose,
arms slightly angled down, palms facing inward toward the body,
five fingers on each hand clearly visible and proportioned for rigging,
five toes on each foot, feet shaped like feet (not hands),
neutral relaxed body proportions suitable for a game character.

Facial expression:
mouth very slightly open (subtle jaw opening, not smiling wide),
no visible teeth,
lips small and narrow, not exaggerated,
calm neutral expression,
large friendly green eyes,
rounded ears,
short soft fur with brown color and lighter beige face and chest.

Style:
game-ready character,
clean topology look,
smooth cartoon proportions,
no accessories,
no cigarette,
no hat,
no clothing.

Pose & presentation:
full body visible,
centered,
front view,
neutral lighting,
soft purple grid background,
high quality 3D render,
sharp focus,
studio lighting,
no text,
no watermark.
Anonymous1768427895
A realistic 3D male character, city boy, age around 22–24 years. Slim to average body build, natural human proportions. Wearing simple modern city clothing: plain hoodie or jacket, casual t-shirt, jeans, and sneakers. Neutral colors (dark grey, black, muted tones), no logos or text on clothes.

Face should look realistic but slightly unsettling in a subtle way, tired eyes, natural skin texture, not stylized or cartoonish. Short, simple hairstyle suitable for a normal city resident.

Character must be in a perfect T-pose, arms fully extended horizontally, legs straight, feet forward.

Style inspired by realistic indie psychological horror games like Fears to Fathom: grounded, minimal, cinematic realism.

High-quality PBR textures, realistic fabric folds, proper topology suitable for animation and game engines.

Neutral facial expression, no smile, no exaggerated emotions.

Full-body model, centered, clean background, no props, no weapons, no blood, no horror elements on the character
Anonymous1766213004
A human charater with black tshirt and a white jacket above that tshirt, black hair looking like an anime character with black pant and sport shoes make it look like a real human with good texture of skin, make sure the texture of skin is realistic to that of human and not shiny
Anonymous1768548515
A stylized 3D game character, medium height 5.2 feet, neutral proportions, standing in a perfect T-pose, arms fully extended horizontally, palms facing down.
The character has a stylized but realistic anatomy, smooth topology suitable for game rigs, slightly exaggerated head and hands for a game-friendly look.
Wearing only simple short pants (plain fabric, no patterns, neutral color like gray or dark blue).
Bare upper body, non-sexual, clean and neutral presentation.
Neutral facial expression, symmetrical face, simplified stylized features, medium detail.
Smooth skin shader, soft stylized lighting, no dramatic shadows.
Front-facing, centered composition, full body visible from head to feet.
High-quality 3D render, game-ready character, clean geometry, modern stylized art style, suitable for animation and rigging.

Style & Technical Keywords (optional but recommended)

stylized realism, game character design, clean topology, PBR materials, Unreal Engine style, Unity-ready, neutral studi
Anonymous1768498090
The uniform woukd be all white. No texture, and some lines that conform to the body. Thr lines woild be the only texture, actually, as they should look like they are relief and a bump on the smooth body surface 

The model should be an anatomically correct male. It can be a medium plygon density model that is generic and downloaded, aa long as it looks like an anatomically correct human.....NOT a superhero or animee character.

IMPORTANT: This is for print, not model-making. The human body model cannot have the mechanical joints my toy example has.

The only color would be the uniform lines. The body would be white or partially tranaparent.

The lines on the body should look like they would be around 1/8" in real life.. Thats comparative and in relation to the figure, not an exact measure.. They cant be too thick or so small you cant see them when you print out the figure in half a page size.
Anonymous1757448582
red-haired boy kneels or stands in submission or shame, eyes closed or downcast, arms crossed protectively over his chest and not each other. A detached mask of his own face (pale, realistic, looking slightly troubled or resigned) is pressed against his forehead. A tall, shadowy black figure (silhouetted adult or authority, arm extended) looms over him, pressing a black-gloved thumb firmly under the mask's chin—like forcing the boy to lift his head, hold a pose, or "man up." The thumb hooks the mask, almost puppeteering it.

Emotional layers:





On the surface: A moment of discipline, correction, or tough guidance (the thumb-under-chin gesture is a classic "chin up" or "look at me" parental/authority move).



Deeper/masked: This feels like emotional suppression or forced conformity. The mask is the boy's own face, but detachable—suggesting dissociation, where the "acceptable" self is separate from the real, hurting inner child. The black figure (faceless, gloved, dominant) represents oppressive external fo
Anonymous1768441595
T-pose, palms facing down, front view, full-body she should look like a 21 year old and keep the same colors in the pic
Anonymous1765489864
3D sculpt model, half-body female character, same facial structure, proportions, and realism as first reference image, clean sculpted look.thick S-shaped eyebrows, well-defined and bold.Hair same as first reference: straight fringe bangs with shoulder-length hair, neatly styled, symmetrical, sculpted strands.Wearing a simple cropped shirt not deep neck simple strapes, fitted fantasy-style top that fully covers the tummy, clean cloth folds, sculpt-friendly topology.Neck accessories:
– One simple chain necklace like refrence- Plus an additional single Ankh symbol necklace (Egyptian ankh pendant), minimal and centered.Both arms visible. Wearing metal bangles on both arms above the elbows, clean smooth sculpted metal bands.
Visible tattoos on arms, Egyptian-inspired symbols and patterns similar to second reference, engraved-style tattoo sculpt (no color, scuplt only no render
Anonymous1767770258
3D sculpt model, half-body female character, same facial structure, proportions, and realism as first reference image, clean sculpted look.thick S-shaped eyebrows, well-defined and bold.Hair same as first reference: straight fringe bangs with shoulder-length hair, neatly styled, symmetrical, sculpted strands.Wearing a simple cropped shirt not deep neck simple strapes, fitted fantasy-style top that fully covers the tummy, clean cloth folds, sculpt-friendly topology.Neck accessories:
– One simple chain necklace like refrence- Plus an additional single Ankh symbol necklace (Egyptian ankh pendant), minimal and centered.Both arms visible. Wearing metal bangles on both arms above the elbows, clean smooth sculpted metal bands.
Visible tattoos on arms, Egyptian-inspired symbols and patterns similar to second reference, engraved-style tattoo sculpt (no color, scuplt only no render
Anonymous1767770258
black and white eyes, then from the side but not super thin. average height. pants are long. make him t pose too. kind of cartoony but not like kids cartoon, just enough to make it look 2d with the right lighting
Anonymous1767847297
turn my picture into a action figure out of the package make me look exactly like the picture
Anonymous1767585874
turn my picture into a action figure out of the package make me look exactly like the picture
Anonymous1767585874
make a stl bust make the face look exactly like the picture
Anonymous1767585764
pose en T, palmas hacia abajo, vista frontal, cuerpo completo, make the joints be replaced by robot joint and the rest of the body looks like an animatronic suit, make the eyes look like the ones from an animatronic suit
Anonymous1757460480
Hyper-realistic 3D model for Tripo3D/photo scanner, 30-year-old woman in a T-shaped pose, full height, frontal view, symmetrical anatomy, pure white background.
Posture:
Head straight, gaze at the camera, slight smug smile. The arms are straightened to the sides with a drop of 10-15 degrees below the horizontal, the elbows are straight, palms down, fingers relaxed. Legs straight, shoulder-width apart, feet forward. Complete symmetry.
Quality:
Soft, uniform lighting, matte surfaces, no gloss. The skin of the body with the realistic texture of a living person: super-detailed, with pores, pink undertone, lots of freckles (especially on the face, shoulders, decollete), soft folds, without stretch marks and cellulite. The texture of the entire fabric of the clothes is realistic, the clothes are whole, they look like new. Hair with individual strands. The overall appearance is as natural as possible, like that of a living person, without the impression of artificiality.
Body type:
A large woman with severe obesity
Anonymous1767194201
Create a high-detail 3D printable figurine of a stylish modern man — exact replica of the reference pose and proportions.

- Pose: standing straight, right hand raised to forehead in salute/shading eyes gesture, left arm relaxed by side, head slightly tilted forward, confident look.
- Clothing: 
  - Transparent puffer down jacket (clear glossy plastic, fully see-through, quilted pattern visible, voluminous with hood).
  - Slim t-shirt visible underneath through the transparent jacket.
  - Slim-fit pants, casual sneakers.
- Accessories: dark sunglasses on face, short styled hair.
- Material style: fully transparent glossy plastic for the jacket (like clear PETG or resin), semi-transparent tinted (light cyan/blue tint optional), body and clothes in colorful matte plastic (pink-purple-blue gradient as in reference).
- Proportions: realistic adult male, ~18cm tall when printed, detailed face.
- Technical: clean manifold mesh, watertight, ready for 3D printing, high poly for smooth curves and transparency effect,
Anonymous1767284806
A short boy character as a 3D anime-style model.
Age around late elementary school.
Overall mood is warm, gentle, and slightly nostalgic.

Hair is simple and natural short hair.
Hair color is dark brown, appearing lighter brown where light hits.
Hair material is slightly matte, not glossy, with soft shading and no sharp strands.

Face is friendly and innocent, anime-style but not overly exaggerated.
Eyes are natural-sized, not too large.
Skin has a human-like texture with low gloss, no plastic look.
Subtle subsurface scattering, but no strong shine.

Body proportions are childlike and slim.
Arms and legs are slightly short, with soft rounded shapes.
Pose is standing with arms stretched wide to the sides, like a “T-pose” but relaxed and natural.

Outfit consists of a white short-sleeve shirt and dark-colored pants.
Clothing materials look like real fabric, matte, with natural wrinkles.
Avoid stiff or hard surface appearance.

The boy is wearing a blue backpack on his back.
The backpack
Anonymous1766581612
a 3d model of this person and the clothes, hair can look more punky. Please give it material and texture just like the image
Anonymous1766495753
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