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Low poly monster 3D Models

Find the best Low poly monster 3D Models, free download in STL, FBX, GLB, OBJ, 3MF, USDZ for 3D modeling and creation in Blender, 3D printing, game developing, animation, eCommerce, AR/VR and etc. Generated by Tripo AI 3D Generator.

Damian Pin
Damian Pin
Anonymous1773711705
A low-poly 3D monster, stylized geometric beast, bipedal reptile with crystalline spikes on back, mace-tail, thick rocky armor plates, sharp angular edges, flat shading. Colors: moss green, clay brown, and glowing purple crystals. High-contrast, game-ready asset, 4k, clean topology."
Anonymous1770626961
Anonymous1775910112
Anonymous1775798284
Anonymous1775787085
Anonymous1761870936
A low poly 3D character model of a horrifying, unnaturally tall and gaunt humanoid monster for a PS1 horror game. The creature is wearing a tattered, dirty, old office business suit with a loosened tie. The suit jacket is slightly torn. The body is extremely elongated and emaciated, with disproportionately long arms hanging down past the knees. The head is human but distorted, with an agape jaw, hollow eyes, and a pale, unhealthy complexion. The overall style must be faithful to original PlayStation 1 graphics: very low polygon count, sharp jagged edges, no smooth shading. Textures must be highly pixelated, low resolution (256x256 style), blurry, and crunchy, simulating affine texture warping. The monster is in a rigid A-pose with arms slightly spread away from the body for rigging.
Anonymous1767543865
A low poly 3D character model of a horrifying, unnaturally tall and gaunt humanoid monster for a PS1 horror game. The creature is wearing a tattered, dirty, old office business suit with a loosened tie. The suit jacket is slightly torn. The body is extremely elongated and emaciated, with disproportionately long arms hanging down past the knees. The head is human but distorted, with an agape jaw, hollow eyes, and a pale, unhealthy complexion. The overall style must be faithful to original PlayStation 1 graphics: very low polygon count, sharp jagged edges, no smooth shading. Textures must be highly pixelated, low resolution (256x256 style), blurry, and crunchy, simulating affine texture warping. The monster is in a rigid A-pose with arms slightly spread away from the body for rigging.
Anonymous1767543865
Anonymous1775359592
Anonymous1774791265
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Anonymous1774725410
Anonymous1772567382
Anonymous1762241437
Anonymous1772116856
Anonymous1770380297
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