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Low poly robot 3D Models

Find the best Low poly robot 3D Models, free download in STL, FBX, GLB, OBJ, 3MF, USDZ for 3D modeling and creation in Blender, 3D printing, game developing, animation, eCommerce, AR/VR and etc. Generated by Tripo AI 3D Generator.

I want a low poly 3D model of the image in a t pose
Anonymous1743322684
low-poly, minecraft, without rounded sides
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Rohan Vasundhara
Low-poly cartoon-style robot with antennas
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Rauf Veliyev
Hover bit, stone‑beige spherical shell with cracked plates, orange pulsing mono‑eye, twin stub fins, worn low‑poly post‑apocalypse sci‑fi style
Anonymous1745792470
A concept lineup of four distinct low-poly robot characters standing side by side, all with identical height and modular proportions, designed for part-swapping in a game engine. Each robot is composed of four separable parts: chassis (torso), right arm, left arm, and lower body. Despite the same size and part division, each character has a unique silhouette and personality, achieved through the use of simple shapes:

– Robot 1 is round and friendly, with smooth curves and orb-like limbs.
– Robot 2 is tall and sleek, with triangular and blade-like shapes.
– Robot 3 is bulky and tanky, with blocky, rectangular components.
– Robot 4 is quirky and experimental, with asymmetrical shapes and floating elements.

Each part connects via visible pivot points for clean swapping. The art style is colorful, stylized low-poly with a solarpunk-inspired finish. Characters are in a front-facing, standing on a flat neutral background for clarity. Clean shadows and lighting
Anonymous1749835381
A lineup of four stylized low-poly robot characters standing side by side, all with the same height and proportions, designed in a modular fashion for a game. Each robot is composed of clearly divided parts: chassis (torso), right arm, left arm, and lower body (legs or mobility unit). The characters have unique silhouettes but share a cohesive solarpunk-inspired aesthetic with clean geometry and bright, slightly metallic textures. Designed for easy part swapping in a game engine, with visible connectors at pivot points. The background is neutral to focus on the full-body designs. Front-facing, evenly spaced
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