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Manipulator 3D Models

Find the best Manipulator 3D Models, free download in STL, FBX, GLB, OBJ, 3MF, USDZ for 3D modeling and creation in Blender, 3D printing, game developing, animation, eCommerce, AR/VR and etc. Generated by Tripo AI 3D Generator.

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Transformar esta ilustración 2D en una imagen estilo 3D
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Anonymous1761113786
industrial robotic arm with hydraulic pistons, heavy load type,
6-axis, metallic clean surface, realistic joints and mechanical details, large hand that can hold 2 cubic meter boxes lifting large boxes,  clean topology,high-detail industrial mechanical robotic arm,
full hard-surface design, exposed hydraulic pistons on every joint,
heavy-duty construction, thick metal plates, factory manipulator style,
6-axis arm, reinforced base, realistic mechanical joints,
dual hydraulic clamp gripper with two side pistons,
parallel claw design for lifting large boxes,
clean topology, sci-fi industrial but functional look
Anonymous1764281960
Anonymous1761375309
a robot hoist design is needed to be used for the vehicle assembly line. it should assist in lifting and delivering vehicle parts and be easily accessible to one person.(Instrument Panel) - a special Manipulator (overhead manipulator) for inserting IP from a special transport trolley through the front door of a car. Control: manual Degrees of freedom: X, Y, Z + rotation Safety: Anti-drop and blocking systems available Ergonomics: lifting capacity for one person 50-100 kg Power Source Pneumatic clock time 4 minutes

(Instrument Panel) - a special Manipulator (overhead manipulator) for inserting IP from a special transport trolley through the front door of a ca
Anonymous1760790462
Create a stylized game-ready 3D boss model named “Crusher King” for a top-down co-op arena shooter.

Design constraints:
- Non-humanoid asymmetrical silhouette
- LEFT arm is a giant circular electromagnet claw (primary iconic feature)
- RIGHT arm is smaller utility manipulator arm
- Hunched heavy torso, tiny sensor head, thick piston/mechanical legs
- Scrap-crane/junkyard machinery language
- Chunky readable forms for gameplay at distance

Art direction:
- Stylized hard-surface, clean shapes, low-to-mid poly
- Dark steel/gunmetal materials
- Red-orange warning lights/emissives
- Minimal yellow-black hazard stripe accents
- Keep details broad and readable, avoid tiny noisy greebles

Technical output:
- Single coherent character model suitable for rigging/animation
- Symmetry only where natural; preserve designed asymmetry
- Neutral A-pose/idle-ready stance
- No environment, no base, no text
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