?

Megacity 3D Models

Find the best Megacity 3D Models, free download in STL, FBX, GLB, OBJ, 3MF, USDZ for 3D modeling and creation in Blender, 3D printing, game developing, animation, eCommerce, AR/VR and etc. Generated by Tripo AI 3D Generator.

Make an very big city map for game
Anonymous1768406345
une megapole comme celle de gta avec des reliefs et grattes ciels des routes des magasins ouverts des metros des graffittis des villas des casinos des boulangeries des chocollateries une grande banque ... je la veux tres detaiilee
Anonymous1769018060
огромний мегаполис много високих современних и красивих зданий они стоят очень близко друг к другу и мегаполис окружон метонними стенами покругу города
Anonymous1771586226
мегаполис много зданий он  стоят очень близко друг к другу а по задани мегаполниса находятся гори  и мегаполис окружон метонними стенами покругу города
Anonymous1771586226
Anonymous1743780282
a large city
Anonymous1770418078
Anonymous1772747155
Picadeliss Circus & le Vortex des Douze Chaînes

---

Sous Duskaras ce n’est ni un souterrain, ni une simple ruine, c’est une mégapole-monde ensevelie, recouverte par des mers de sable. Les villes d’autrefois forment des strates urbaines compactées, reliées par des réseaux de tunnels, de failles verticales et de canyons creusés par la Fracture. Seuls quelques édifices percent encore la surface, dressant leurs carcasses jusqu’à 900 mètres, balises mortes d’un monde englouti. 

Plus on descend, plus la technologie se dégrade, se réinvente, puis entre en conflit avec la planète elle‑même. Au fond ultime commence la Vraie Sous‑Face de Terrastrann‑X, là où la croûte urbaine cède à la chair minérale du monde.

LES STRATES HABITÉES

Villes compactées, tunnels‑quartiers, verticalité constante AZKAR‑ZÉON (Cité‑Tour qui émerge)

Ancienne mégapole verticale, presque entièrement ensevelie.
Anonymous1769286751
地下科幻城市
Anonymous1751876570
Anonymous1758007583
Anonymous1771703747
make a metropolist city like cyberpunk
Anonymous1771859034
A vast futuristic eco-city reclaimed by nature, built on a massive open-world terrain. Tall cylindrical skyscrapers covered in dense green vegetation and hanging vines, rooftop gardens, curved modern architecture with glass and metal surfaces partially overgrown. Wide grassy plains and natural walking paths replacing roads, scattered rocks and small trees in the foreground, soft sunlight with volumetric lighting and atmospheric fog. Elevated skybridges connecting distant towers, birds flying in the sky, peaceful post-human atmosphere. High detail foliage, realistic lighting, cinematic depth of field, ultra wide angle environment shot, 4K, game-ready environment, Unreal Engine 5 style, lush green color palette, soft shadows, global illumination.Large open terrain with layered landscape sculpting, rolling hills, natural elevation changes, distant megastructures fading into fog, modular futuristic buildings integrated into cliffs, broken but elegant architecture, moss-covered concrete, abandoned but not destroye
Anonymous1771491488
Anonymous1771507839
Anonymous1771698527
Anonymous1771504238
Create an extremely massive, ultra-detailed, realistic 3D open-world island city inspired by New York City, designed specifically for a GTA-style open-world crime and driving game.

SCALE & OVERALL SIZE:
- The island must be ENORMOUS, significantly larger than Los Santos.
- The city should feel like a true megacity, comparable to or larger than New York City in scale.
- Long driving times between major districts.
- No invisible walls, no artificial borders.
- Fully explorable by cars, bikes, boats, helicopters, and planes.
- All proportions must match realistic human and vehicle scale used in GTA-style games.

OVERALL ISLAND CONCEPT:
- The island is inspired by New York City but NOT a 1:1 copy.
- Manhattan-style dense core, Brooklyn/Queens-style expansion areas, and industrial waterfronts.
- Surrounded by ocean with harbors, rivers, bridges, and coastal infrastructure.
- Multiple bridges and tunnels connecting districts across water.
- Several smaller surrounding islands visible from t
Anonymous1771482412
make a large city with industrial offices, shops, schools, and suburbs and suburbs and gated communities
Anonymous1771322616
Enter invite code to get credits!