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Potholes 3D Models

Find the best Potholes 3D Models, free download in STL, FBX, GLB, OBJ, 3MF, USDZ for 3D modeling and creation in Blender, 3D printing, game developing, animation, eCommerce, AR/VR and etc. Generated by Tripo AI 3D Generator.

Anonymous1773813179
Anonymous1771932109
Anonymous1749278147
Single ground surface mesh of a damaged asphalt road, realistic Lahore local market road texture, flat horizontal plane, uneven asphalt with visible cracks and shallow potholes, dusty and dirty surface, faded black and dark brown color tones, oil stains and tire marks, rough concrete patches, subtle height variation only on the surface, no buildings, no sidewalks, no people, no vehicles, no props, no background, isolated object, neutral lighting, orthographic top-down view, realistic PBR texture, clean topology suitable for 3D modeling
Anonymous1765930591
Worn-out asphalt road surface from a Lahore local market, cracked and uneven pavement, dusty texture, faded black asphalt with brown dirt, oil stains from motorbikes, small potholes, muddy edges near the sides, scattered grit and grime, realistic South Asian street ground, no buildings, no people, no vehicles, no footpath, ground-only surface, top-down view, high-detail realistic texture, suitable for 3D modeling
Anonymous1765929038
Old Lahore bazaar road surface, damaged asphalt mixed with broken concrete, dust and grime buildup, uneven road edges, water stains, food spills, small stones and dirt, trash near gutters, signs of heavy foot traffic, realistic Pakistani street ground, no buildings, no humans, no vehicles, cinematic realism, high-resolution textures
Anonymous1765929038
Anonymous1766513033
A long, straight asphalt road with realistic worn texture, detailed cracks, and multiple deep potholes across the center lane. The road surface must have irregular broken edges, rough asphalt, and visible gravel inside the potholes. Each pothole should vary in size and depth, matching natural erosion. The largest pothole is in the foreground, wide and uneven, with exposed dirt. Additional smaller potholes appear farther along the road. The center white dashed line must be partially broken and distorted by the potholes. Road edges should have slight erosion and blend into dry grass on both sides. The surface color must be dark gray with subtle variation, not shiny or smooth. The final 3D model must preserve all hole depths, asphalt cracks, and contour details exactly, without flattening or smoothing the road.
Anonymous1762730977
a tree model with characteristic irregularities, similar to many small dents or potholes, they should not be a grid like a wasp's honeycomb, they should be randomized like in the picture
Anonymous1763567418
"Create a low-poly 3D road segment with irregular potholes and cracks for Indian roads.

Base road surface: dark gray asphalt, flat overall, origin at Y=0.

Potholes: irregular shapes and depths, slightly darker gray or black inside to show depth.

Surface cracks: lighter gray or faded asphalt color around potholes.

Edges: rough, jagged, non-uniform to mimic worn roads.

Include small bumps and uneven surfaces for realism.

Orientation: Y-axis up, origin at ground.

Scale: 1 unit = 1 meter.

Export format: OBJ + MTL with simple diffuse colors.

Low-poly (<10,000 faces) for efficient simulation.

Mesh should sit on the ground and not sink below when dragged into RoadRunner."
Anonymous1759565195
old road with potholes
Anonymous1750505674
A post-apocalyptic cracked asphalt road with deep potholes, overgrown grass and weeds breaking through the surface, faded yellow and white lane markings, broken concrete curbs, scattered debris like shattered glass and abandoned tires, blood stains, oil spills, and rusted road signs lying on the side. No buildings, no vehicles, only road environment. Realistic textures, dark gritty tone, cinematic detail, suitable for zombie survival game setting.
Anonymous1751367533
Anonymous1751367533
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