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Ragnarok 3D Models

Find the best Ragnarok 3D Models, free download in STL, FBX, GLB, OBJ, 3MF, USDZ for 3D modeling and creation in Blender, 3D printing, game developing, animation, eCommerce, AR/VR and etc. Generated by Tripo AI 3D Generator.

white bow 3d model: オレンジ色の髪で不敵な笑みを浮かべる少年戦士の姿をした代行バッジ、古びた白帯を誇らしげに腰に巻き、霊力を放ちながら浮遊している
White Bow 3D Model
सीलिंग फैन 3d मॉडल: सीन 1:
गुड्डू गाँव में अपनी पतंग उड़ाते हुए बिजली के तार में फँसा देता है।
अचानक तेज़ बिजली गिरती है और पूरी गली की मशीनें “चमक” उठती हैं।
सुबह उठकर वो देखता है — उसका पंखा खुद घूम रहा है और कह रहा है,

> “सुप्रभात! हवा चाहिए या गपशप?” 😂
सीलिंग फैन 3d मॉडल 3D Model
A cartoonish humanoid character inspired by Hamood Habibi, with a bald head and a small flat black cap, large round eyes, a green sleeveless shirt, thin red legs, and black shoes. Transform the character into a creepy horror cartoon style, but without drastically changing its original funny shape. Give the skin a slightly pale tone with subtle cracked and vein details, while keeping the body cartoon-like. The eyes should look disturbing — oversized, with dark shadows around them, glowing slightly to give a chilling effect. Add a creepy wide smile with faint scars near the mouth, but still stylized. The character holds a rusty axe in one hand. The atmosphere should feel dark and unsettling, but still stylized cartoon horror rather than hyper-realistic gore. Highly detailed textures, stylized, creepy cartoon aesthetic.
3D Model
Create a full-body stylized humanoid “Sand Wraith” from front/side/back views.
Pose: strict T-pose (arms 90°, feet shoulder-width), neutral face.
Head/Face: normal human nose — medium length, straight/neutral bridge, nostril width ≈ inter-inner-eye distance; no long, hooked, beak-like or elongated nose. Eyes glow amber.
Body/Style: cel-shaded/hand-painted. Dark stone-like skin with orange glowing cracks; beige wraps/scarf, belt with pouch, simple sandals.
Topology: clean quads, 12–35k tris, watertight, no paper-thin shells.
Textures: PBR (BaseColor, Normal, Roughness, AO) at 2–4K; separate materials for skin, cloth/wraps, leather; subtle Emission in cracks (warm amber #F2B65A).
Separate meshes: body, wraps/scarf, belt/pouch, sandals.
Remove background; scale height ≈ 1.78 m. 
NEGATIVE PROMPT long nose, hooked nose, beak-like nose, over-elongated profile, huge nostrils, extreme perspective, cloak, extra limbs, gore, pedestal/base, environment, blurry/noisy textures, sci-fi/cyberpunk bit
3D Model