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Realistic male character 3D Models

Find the best Realistic male character 3D Models, free download in STL, FBX, GLB, OBJ, 3MF, USDZ for 3D modeling and creation in Blender, 3D printing, game developing, animation, eCommerce, AR/VR and etc. Generated by Tripo AI 3D Generator.

Please create a 3d male coloured character must have a lean rockstar build wearing a white v neck t-shirt & black wax skinny jeans & vans old school sneaker & nerds spitfire glasses must have a tribal leave Tatoo & black nob earrings & a nose ring his face must look like that photo but he must be full body
Vector Horizon
Anonymous1775216102
Full-body male character, front-facing, standing in a neutral studio environment. Athletic build, broad shoulders, upright posture, legs slightly apart, arms relaxed at sides. Face looking straight forward with a serious expression, strong jawline, symmetrical features. Medium-length dark brown wavy hair, styled backward.

Clothing: off-white long-sleeve shirt with black decorative trim along the front opening and cuffs, slightly loose with natural folds. Wide red sash tightly wrapped around the waist, layered fabric. Black fitted trousers with subtle creases, slightly rolled above the ankles. Black mid-calf leather boots with laces, slightly glossy, realistic creasing.

Lighting: soft studio light from front and above, minimal shadows. Background: plain light gray, clean and uniform.

Style: ultra-realistic, photogrammetry quality, accurate anatomy, detailed textures, natural skin and fabric, no stylization.
Anonymous1774811185
"Highly detailed 3D human male character, age 25 initially, realistic skin texture, visible pores, expressive face, slightly messy black hair, natural body proportions, wearing simple modern casual clothes like t-shirt and jeans, cinematic lighting, ultra realistic style, detailed eyes with reflections, subtle facial imperfections, suitable for emotional storytelling, Pixar realism mixed with photorealistic rendering, neutral pose, full body, 4K quality, soft shadows, clean background"
Anonymous1774528106
Realistic stylized texas chainsaw massacre the game character full body, young male e-boy named Noah, age 18. 
Slim build, slightly androgynous facial features, soft jawline, natural skin texture with subtle imperfections.

Hair: medium length messy layered wolf-cut hairstyle, split-dye color. Front bangs parted in the middle with platinum blonde sections, rest of hair dark brown. Hair slightly fluffy with realistic strand breakup.

Face: heterochromia eyes (one green, one warm amber). Natural lips, faint beauty mark under mouth. Subtle tired eye makeup smudge for edgy aesthetic.

Outfit: oversized distressed black long sleeve shirt slipping off one shoulder. Shirt contains realistic fabric folds and multiple tears and worn edges. Red grunge symbol graphic printed on chest, slightly faded and cracked texture.

Accessories:
- chunky silver chain necklace
- thin necklace with small cross pendant
- small hoop earring
- multiple simple silver rings
- subtle bracelet

Style: realistic horror game aesthetic similar
Anonymous1774585357
realistic male character, full body, neutral standing pose, T-pose ready proportions

young adult man (mid-20s), Japanese / East Asian appearance, height about 175cm, slim-athletic build

face: slightly sharp jawline, natural proportions, short messy black hair, soft but serious expression

outfit:
- olive green long sleeve henley shirt (slightly loose, soft fabric wrinkles)
- dark gray cargo pants (multiple side pockets, slightly baggy fit)
- brown hiking shoes / outdoor shoes
- simple wristwatch on left wrist

pose: relaxed standing, arms slightly away from body, symmetrical stance, feet shoulder-width apart

style: semi-realistic, suitable for game character, clean topology

details:
- natural cloth folds (especially elbows and knees)
- realistic proportions (head to body ratio about 1:7.5)
- no exaggeration, grounded anatomy
- clean silhouette for rigging

view: full body, centered, no background

high quality 3D model, game-ready, clean mesh, quad-based topology
Anonymous1764664961
Anonymous1774260116
A highly realistic 3D character of a middle-aged man closely resembling Ed Harris in his mid-40s. Accurate facial anatomy with a strong jawline, defined cheekbones, slightly deep-set eyes, and a calm, authoritative expression. Natural asymmetry in the face, visible pores, fine skin details, subtle wrinkles on the forehead and around the eyes, and light aging signs. Short, neatly combed hair with slight graying at the temples, realistic hair strands.

Physically accurate skin shader with subsurface scattering, natural darker skin tone variation, and high-resolution textures (4K–8K).

He is wearing a realistic black full-sleeve shirt with sleeves rolled up to the forearms (natural fabric folds and wrinkles), ash-grey formal trousers with accurate cloth simulation, and polished black formal leather shoes.

Full-body model in a standard T-pose (arms extended horizontally, palms facing down, legs straight and evenly spaced), correct human proportions and anatomy.
Anonymous1774257994
Anonymous1774195118
Realistic style, four views for Tripo3D generation, front view, side view, back view, top view, consistent character, unified proportion, clear structure, no deformation.Male, 22 years old, height 175cm, hard facial lines, slightly weathered face, military temperament, short hair.Well-proportioned body, strong muscles, obvious muscle lines, slightly dark skin, old scars on arms.Wearing black T-shirt, black flight jacket, faded jeans, dark brown leather boots.Body with sporadic dark red blood stains and black stains, shoes and trouser legs with a little mud.Photorealistic, high detail, clear texture, suitable for 3D model generation.
Anonymous1751964754
Anonymous1773878805
A realistic 3D game-ready NPC character, male civilian, age around 28, slightly athletic body, wearing modern casual clothes (dark jacket, gray t-shirt, jeans, sneakers), short black hair, light beard, neutral facial expression. Highly detailed realistic skin texture, natural proportions, cinematic lighting, AAA video game style similar to realistic open-world games. Full body character, standing idle pose, clean topology, game-ready mesh, PBR textures, high detail but optimized for real-time rendering.
Anonymous1773855680
Create a realistic 3D game-ready full body male character, age 37, grounded survival aesthetic. 

He should have a mature, weathered face with strong bone structure:
- slightly pronounced brow ridge
- deep-set eyes with heavier upper eyelids (not wide open)
- defined but natural nose bridge
- reduced cheek fullness (no round baby face)
- wider, squared jaw with a solid chin
- thicker neck that blends naturally into the jaw

Facial expression neutral and serious, not smiling, not stylized.

Hair:
- medium length, slightly messy, pushed back or naturally parted
- realistic volume, not stylized spikes

Facial hair:
- full beard, natural and slightly rugged
- follows jawline, not overly clean or perfectly trimmed
- medium density, not thin or overly thick

Body:
- realistic proportions
- slightly muscular but functional, not bodybuilder
- broad shoulders, natural torso
- believable human anatomy, no stylization

Style:
- grounded realism suitable for a survival game
Anonymous1773523641
Create a realistic 3D game-ready male character, age 37, grounded survival aesthetic. 

He should have a mature, weathered face with strong bone structure:
- slightly pronounced brow ridge
- deep-set eyes with heavier upper eyelids (not wide open)
- defined but natural nose bridge
- reduced cheek fullness (no round baby face)
- wider, squared jaw with a solid chin
- thicker neck that blends naturally into the jaw

Facial expression neutral and serious, not smiling, not stylized.

Hair:
- medium length, slightly messy, pushed back or naturally parted
- realistic volume, not stylized spikes

Facial hair:
- full beard, natural and slightly rugged
- follows jawline, not overly clean or perfectly trimmed
- medium density, not thin or overly thick

Body:
- realistic proportions
- slightly muscular but functional, not bodybuilder
- broad shoulders, natural torso
- believable human anatomy, no stylization

Style:
- grounded realism suitable for a survival game
Anonymous1773523641
Photorealistic 3D model of a male character, approximately 50 years old, Brazilian. He is dressed in a bright green polo shirt, casual dark blue jeans, and brown leather shoes. He wears a yellow and green baseball cap. He is in a strict T-pose position, suitable for character rigging. High resolution textures, accurate representation of fabric and hat, neutral background
Anonymous1771552885
Make a 3D from this character which seen realistic without any changing of clothes and face
Anonymous1772640257
Realistic 3D male character wearing glasses and a simple casual t-shirt, short black hair, neutral facial expression, full body character in T-pose, symmetrical body, clean mesh topology, suitable for rigging and animation, game-ready character, high detail face, realistic skin texture, PBR materials
Anonymous1773497496
realistic 3D character model of Ethan Winters from Resident Evil 7, adult male, caucasian, average build, messy short dark brown hair, light stubble beard, tired realistic face, slightly sharp jawline, serious neutral expression, wearing a dark green worn field jacket, gray t-shirt underneath, dark blue jeans, brown leather belt, worn brown work boots, casual civilian clothing, slightly dirty and worn survival look, realistic fabric folds, detailed textures, game-ready topology, full body, T-pose, arms straight horizontally, palms down, neutral stance, centered character, studio lighting, neutral gray background, highly detailed, PBR textures, realistic proportions, AAA game character style T-Pose
Anonymous1770045747
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