?

Ruined 3D Models

Find the best Ruined 3D Models, free download in STL, FBX, GLB, OBJ, 3MF, USDZ for 3D modeling and creation in Blender, 3D printing, game developing, animation, eCommerce, AR/VR and etc. Generated by Tripo AI 3D Generator.

Anonymous1773829938
Anonymous1767005852
Anonymous1770299908
dbtjdwns00
dbtjdwns00
dbtjdwns00
dbtjdwns00
Anonymous1773919746
post-apocalyptic ruined city street diorama base designed for a 15cm scale figure, broken asphalt ground with deep cracks and uneven layered surface, lifted road plates and damaged pavement, collapsed concrete wall with exposed steel rebar, scattered rubble and debris, partially destroyed urban environment, small mechanical wreckage pieces, subtle overgrown vegetation such as moss and vines creeping over structures,

clean central empty space for placing a character or mech unit, cinematic composition with depth layering (foreground flat area, mid-ground debris, background ruined wall),

stylized realism (anime shooter game style similar to NIKKE), slightly simplified and clean forms, not overly noisy or chaotic, sharp edges and clear shapes,

optimized for resin 3D printing, solid watertight mesh, manifold geometry, no floating parts, no thin fragile elements, minimum thickness 1mm, thick and durable structure, clean topology, no holes
Anonymous1773927511
post-apocalyptic ruined city street diorama base designed for a 15cm scale figure, broken asphalt ground with deep cracks and uneven layered surface, lifted road plates and damaged pavement, collapsed concrete wall with exposed steel rebar, scattered rubble and debris, partially destroyed urban environment, small mechanical wreckage pieces, subtle overgrown vegetation such as moss and vines creeping over structures,

clean central empty space for placing a character or mech unit, cinematic composition with depth layering (foreground flat area, mid-ground debris, background ruined wall),

stylized realism (anime shooter game style similar to NIKKE), slightly simplified and clean forms, not overly noisy or chaotic, sharp edges and clear shapes,

optimized for resin 3D printing, solid watertight mesh, manifold geometry, no floating parts, no thin fragile elements, minimum thickness 1mm, thick and durable structure, clean topology, no holes
Anonymous1773927511
post-apocalyptic ruined city street diorama base designed for a 15cm scale figure, broken asphalt ground with deep cracks and uneven layered surface, lifted road plates and damaged pavement, collapsed concrete wall with exposed steel rebar, scattered rubble and debris, partially destroyed urban environment, small mechanical wreckage pieces, subtle overgrown vegetation such as moss and vines creeping over structures,

clean central empty space for placing a character or mech unit, cinematic composition with depth layering (foreground flat area, mid-ground debris, background ruined wall),

stylized realism (anime shooter game style similar to NIKKE), slightly simplified and clean forms, not overly noisy or chaotic, sharp edges and clear shapes,

optimized for resin 3D printing, solid watertight mesh, manifold geometry, no floating parts, no thin fragile elements, minimum thickness 1mm, thick and durable structure, clean topology, no holes
Anonymous1773927511
Anonymous1727630839
Anonymous1727630839
Anonymous1771626571
Anonymous1753275133
destroyed building, detailed texturing, with rods coming out, dark cement texture, highly realistic
Anonymous1736146134
Anonymous1766210349
Anonymous1776173323
Enter invite code to get credits!