?

Slum 3D Models

Find the best Slum 3D Models, free download in STL, FBX, GLB, OBJ, 3MF, USDZ for 3D modeling and creation in Blender, 3D printing, game developing, animation, eCommerce, AR/VR and etc. Generated by Tripo AI 3D Generator.

You May Also Like :
Anonymous1749412271
a hill with right side bottom filled with the settlement of slums
Anonymous1771017061
Ultra detailed 3D model of a small Dharavi style slum shack made from old corrugated metal sheets and scrap materials. The structure is built with mismatched rusty tin panels in blue, grey, and brown colors. The roof is made of corrugated metal sheets with slight bends and weather damage. On top of the roof there is a black plastic water tank. The walls show dirt, rust, scratches, and age.

The front side has no door, instead there is a large horizontal entrance opening in the center, wide enough like a doorway but completely open on both sides, allowing a clear view inside. The opening is rectangular and wide.

Realistic urban slum environment prop, highly detailed textures, photorealistic metal surfaces, rust, dirt, and wear. Game-ready asset, PBR textures, high detail but optimized topology, suitable for Unreal Engine or Unity, neutral studio background.
Anonymous1771215321
create a map A high-angle wide shot of a sprawling, dense cyberpunk slum district designed for a scavenging mission. The environment is cluttered with stacked shipping containers, makeshift shacks made of corrugated iron, and tangled neon wires. Visible lootable objects: glowing scrap metal piles, discarded electronic crates, and rusty barrels. Narrow alleyways filled with volumetric fog and puddles reflecting dim neon lights. Gritty, realistic textures, cinematic lighting, 8k resolution, Unreal Engine 5 render style, industrial decay aesthetic.
Anonymous1769659875
create a map A high-angle wide shot of a sprawling, dense cyberpunk slum district designed for a scavenging mission. The environment is cluttered with stacked shipping containers, makeshift shacks made of corrugated iron, and tangled neon wires. Visible lootable objects: glowing scrap metal piles, discarded electronic crates, and rusty barrels. Narrow alleyways filled with volumetric fog and puddles reflecting dim neon lights. Gritty, realistic textures, cinematic lighting, 8k resolution, Unreal Engine 5 render style, industrial decay aesthetic.
Anonymous1769659875
Vertical stacked slum building inspired by Mumbai Dharavi chawls, extremely tall improvised multi-story structure made by stacking small houses on top of each other, chaotic architecture, narrow balconies and wooden platforms, patched metal sheets, old bricks and painted wooden panels, blue and brown weathered walls, rusted corrugated metal roofs, exposed steel support beams and poles.

Each level looks like a small independent house, uneven floors and extensions, hanging balconies with railings, external staircases, small windows with wooden shutters, clotheslines full of drying clothes, satellite dish, water pipes, electric cables tangled around the structure.

Ground floor supported by thin pillars and metal scaffolding, small staircase entrance, cluttered urban slum environment details, worn textures, dirt, rust, peeling paint, realistic aging.

Highly detailed realistic textures, cinematic lighting, ultra detailed architecture, believable structural imperfections, game environment
Anonymous1773315080
"A realistic, dilapidated industrial utility pole and transformer unit for a cyberpunk slum. Mesh Structure: A towering, single concrete pole with complex wiring arrays, ceramic insulators on top, and a large, boxy electrical transformer unit mounted mid-way up. Texture & Color: The main pole must be COLD, DARKENED, WEATHERED GREY CONCRETE, covered in deep cracks, soot stains, and ancient grime. The transformer box must be HEAVILY OXIDIZED, ORANGE-BROWN RUSTY METAL with peeling, faded white paint and oil leaks. Details: Messy, dangling severed wires (black insulation) with exposed copper, torn paper advertisements, and black graffiti ('ZONE 3', 'DANGER') on the concrete base. Aesthetic: Dark, gritty, high-contrast PBR, heavy wear and tear, 8K textures. Constraints: NO wood color on the pole, NO clean metal, NO modern clean lines, NO neon lights. Final look: A contrasting mix of heavy grey concrete and rough, rusty orange metal."
Anonymous1771932109
Anonymous1771312082
c
Anonymous1770340371
Two-story brazilian slum house, favela style. Exposed red hollow bricks and concrete pillars. A small concrete balcony on the second floor with a rusted metal railing. Tangled electrical wires on the walls. Colorful graffiti art on the side wall. Low poly game asset, stylized realism, worn texture.
Anonymous1770332023
Anonymous1770284243
Anonymous1769063997
slum
Anonymous1769154771
A 3D architectural model of a durable, single-story house in an informal settlement context. The exterior walls are covered in rough, light grey lime-plaster with no furniture or luxury items visible. The lower walls feature exposed, brightly painted (yellow, red, blue) PET bottle bases arranged in a functional mosaic pattern. The roof is a simple, dark corrugated panel designed as a 'solar chimney' for passive cooling. The setting is an urban slum, but the house appears clean, sturdy, and structurally sound. Photorealistic render, 8k resolution, 2026 functional design
Anonymous1769069982
An Entire Ghetto Neighborhood covered in trash with broken roads.
Anonymous1766355852
slum shacks game terrain
Anonymous1768425179
Low-poly cyberpunk city slum environment.
Neon signs, rain-worn metal, holographic billboards.
Roblox scale, modular buildings.
Anonymous1766902194
Anonymous1766411708
Enter invite code to get credits!