?

Spooky 3D Models

Find the best Spooky 3D Models, free download in STL, FBX, GLB, OBJ, 3MF, USDZ for 3D modeling and creation in Blender, 3D printing, game developing, animation, eCommerce, AR/VR and etc. Generated by Tripo AI 3D Generator.

Create an extremely detailed 3D model of a terrifying, satanic haunted house for a horror game.
Exterior: Jagged and broken architecture, blackened wooden planks, cracks and holes in walls, skulls and bones embedded in walls and fences, broken windows with tattered curtains, dark overgrown vegetation around the house, foggy or misty atmosphere, ominous shadows.
Interior: Fully explorable rooms with doors and hallways. Rooms are abandoned and decayed: peeling paint, broken furniture, scattered debris, torn wallpaper, flickering lights, occult symbols painted or carved into walls, cobwebs in corners, shadowy and claustrophobic areas. Include some rooms with “haunted” effects: slightly tilted floors, broken ceilings, scattered bones, and eerie props that suggest past rituals.
Lighting & Atmosphere: Dark, moody, with a mix of deep shadows and dim, flickering light sources. Fog, subtle mist, and ambient spooky sounds should feel implied.
Textures: High-quality realistic textures emphasizing decay, dirt, rust, and
Anonymous1772798753
Anonymous1772792383
Ultra-detailed 3D horror room made of old, worn wooden panels, cobwebs in all corners, dusty floor with cracks and rotten wood planks, dim flickering candlelight casting long eerie shadows, a rusty old wardrobe with broken doors slightly open, several old wooden chairs scattered and broken, a tattered oriental rug in the center, an old oil lamp hanging from the ceiling, cracked walls with peeling paint, dusty shelves with old jars and cobwebs, faint foggy atmosphere, scattered torn papers on the floor, broken mirror reflecting distorted images, a faintly swinging chandelier, atmospheric cinematic lighting, realistic textures, spooky, creepy, haunted, high detail, medium to high poly count, subtle mist and dust particles in the air"
Anonymous1771050561
Create a 3D game-ready monster called Tickling Terror for a horror survival game set on a foggy mountain with a dark forest below. The creature is a humanoid rock monster, fully bipedal with two legs, two arms, and a full humanoid torso, but with jagged, irregular stone textures and cracks glowing faintly with eerie light. Its fingers are long, spindly rock claws designed to “tickle” victims, giving it a creepy but playful vibe. The head is humanoid-shaped but made of rough stone with glowing eyes, a jagged toothy grin, and small cracks along the face to convey expression. Add moss, dirt, and forest debris on its body for realism. Pose it stalking or crouching, giving a sense of motion. Style should be stylized horror, spooky and slightly humorous, fully riggable and game-ready with detailed stone textures, humanoid anatomy, and exaggerated limbs for character.
Anonymous1772688315
Create a 3D game-ready monster called Tickling Terror for a horror survival game set on a foggy mountain with a dark forest. The creature is a twisted granny-like figure that is creepy but slightly funny. It has a thin, hunched body, crooked spine, and very long bony arms that hang below the knees. Its fingers are extremely long and thin, slightly curved like claws, meant for tickling victims.

The face is old and wrinkled with sunken glowing eyes, a wide unsettling grin with missing teeth, and messy thin gray hair sticking out in all directions. It wears a torn dirty nightgown or ragged forest clothing as if it has lived alone in the woods for years.

Pose should feel sneaky and stalking, shoulders forward and head slightly tilted. Style should be stylized horror, slightly cartoonish but still spooky, with exaggerated hands, detailed wrinkles, and game-ready topology for animation.
Anonymous1772688315
Create a stylized horror monster called Tickling Terror for a spooky forest-mountain survival game. The creature should resemble a twisted, creepy granny-like figure living deep in a dark mountain forest cabin. It has a thin, hunched body, long bony arms, and unnaturally long fingers designed for tickling victims. Its posture is crooked and unsettling, but slightly exaggerated in a darkly humorous way. The face should be wrinkled with a huge creepy grin, missing teeth, glowing eyes, and messy gray hair. Clothing looks like an old torn nightgown or forest rags. Its fingers twitch and curl in a playful but disturbing way, giving it a mix of horror and weird comedy. Style should be game-ready, slightly cartoonish but still creepy, similar to indie horror enemies. The creature should look like it stalks players quietly through foggy woods before attacking.
Anonymous1772688315
The Tickling Terror is a creepy but slightly funny monster for a horror survival game set on a haunted mountain called Giggle Stone with a dark forest below. The creature is tall and hunched like an old granny, giving it a slow stalking posture. Its body looks like it was formed from cracked gray mountain rock with moss, roots, and small plants growing between the cracks, as if it has lived in the forest for centuries. Its arms are long and exaggerated with thin, wiggly fingers designed for tickling, making it unsettling but slightly silly. The face is granny-like with deep wrinkles, a wide stretched creepy smile, crooked stone teeth, and glowing mischievous eyes. Vines wrap around its shoulders and arms, and faint glowing cracks run through its rocky body. Pieces of broken stone hang from it as it moves. Its feet are heavy rock stumps that slam into the ground. Style is stylized horror, slightly cartoonish but spooky, with a clear silhouette for a game monster.
Anonymous1772688315
I want to make a character haunted for game very scare and make a house to make this world of game
Anonymous1769389053
Anonymous1749718555
A spooky abandoned haunted castle, gothic architecture, crumbling stone walls, cracked towers, broken windows, dark weathered textures, stylized low poly art style, optimized for Roblox Studio, eerie atmosphere, cinematic lighting.
Anonymous1772139758
मध्यरात्रीचे १२:३० झाले होते. पुण्याच्या जुन्या वाड्यात विनायक एकटाच सामानाची आवराआवर करत होता. बाहेर पावसाची रिमझिम सुरू होती आणि वाड्याचे जुने लाकडी दरवाजे वाऱ्याने 'कर्कश्श' असा आवाज करत होते.
​अचानक, विनायकला वरच्या मजल्यावरून कोणाच्या तरी चालण्याचा आवाज आला. 'टप... टप... टप...' जणू कोणीतरी जड पाऊले टाकत इकडून तिकडे फिरत होते. विनायकला वाटले उंदीर असतील, पण तो आवाज मानवी पावलांचाच होता. त्याने बॅटरी हातात घेतली आणि तो पायऱ्या चढू लागला.
​वरच्या खोलीचा दरवाजा अर्धवट उघडा होता. आतून एक कुबट, जुनाट वास येत होता. विनायकने बॅटरीचा उजेड खोलीत टाकला, पण तिथे कोणीच नव्हते. त्याने सुटकेचा श्वास सोडला आणि तो वळणार, तितक्यात त्याला आरशात काहीतरी दिसले.
​आरशात त्याच्या मागे एक उंच, पांढरी आकृती उभी होती. तिचे केस अस्ताव्यस्त होते आणि डोळ्यांच्या जागी फक्त दोन काळे कोळसे चमकत होते. विनायकची भीतीने गाळण उडाली. तो ओरडण्याचा प्रयत्न करू लागला, पण त्याचा आवाजच फुटत नव्हता.
​तितक्यात त्या आकृतीने आपला थंडगार हात विनायकच्या खांद्यावर ठेवला आणि कानात हळूच कुजबुजली— "खूप दिवसांनी कोणीतरी पाहुणा आलाय...
Anonymous1772167824
Scary womens ghost, for horror game, realistic
Anonymous1772132550
generate a horror house for my horror game
Anonymous1772119599
A SPOOKY HORROR CUSTOM CHARACTER
Anonymous1769407135
Anonymous1766138230
wooden house with spooky roof
Anonymous1771858695
Droid
काले कुएँ का रहस्य
उत्तर प्रदेश के एक छोटे से गाँव में एक पुराना कुआँ था, जिसे लोग “काला कुआँ” कहते थे। दिन में कोई उसके पास जाने की हिम्मत नहीं करता था, और रात में तो दूर से भी नहीं। कहा जाता था कि उस कुएँ में एक आत्मा रहती है।
रवि, जो शहर से अपने गाँव छुट्टियाँ मनाने आया था, इन बातों पर विश्वास नहीं करता था। एक रात उसने तय किया कि वह उस कुएँ के पास जाकर सच्चाई जानेगा।
आधी रात को वह टॉर्च लेकर कुएँ की तरफ बढ़ा। चारों ओर सन्नाटा था, सिर्फ झींगुरों की आवाज़ गूँज रही थी। जैसे ही वह कुएँ के पास पहुँचा, उसे ठंडी हवा का एक झोंका महसूस हुआ। कुएँ से धीमी-धीमी रोने की आवाज़ आ रही थी।
रवि ने अंदर झाँका।
अचानक किसी ने उसका हाथ पकड़ लिया।
वह डर के मारे चीख पड़ा, लेकिन आवाज़ उसके गले में ही दब गई। टॉर्च नीचे गिर गई और चारों तरफ अँधेरा छा गया।
एक औरत की भारी आवाज़ गूँजी —
“तू भी मुझे छोड़कर चला जाएगा?”
रवि ने कांपती आवाज़ में कहा, “क...कौन हो तुम?”
कुएँ से एक सफ़ेद साया बाहर आने लगा। उसके चेहरे पर गहरे ज़ख़्म थे और आँखों से काला पानी टपक रहा था।
“मैं इस गाँव की थी... मुझे इसी कुएँ में ज़िंदा फेंक दिया गया था,” उसने कहा।
र
Anonymous1771668510
Enter invite code to get credits!