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Stylized astronaut 3D Models

Find the best Stylized astronaut 3D Models, free download in STL, FBX, GLB, OBJ, 3MF, USDZ for 3D modeling and creation in Blender, 3D printing, game developing, animation, eCommerce, AR/VR and etc. Generated by Tripo AI 3D Generator.

gostaria de obter um arquivo stl a partir da imagem anexa
Anonymous1765132291
Anonymous1741657411
low poly ( mario 64 / ps1 graphics ) astronaut with a oxygen tank gauge on his back similar to dead space.
Anonymous1764635578
Anonymous1743320363
按照图片生成模型
Anonymous1739703073
黑色脸部是平面的屏幕,头部是形状近似贝壳上下两层,头顶左右两边各有一天线,外观上加入科技感线条。双腿膝盖处各有一贝壳形状的护膝装饰
Anonymous1718004514
Anonymous1762232905
Highly detailed 3D model of a stylized astronaut character, designed as the main player for a 3D adventure game set on a Martian-like planet with red deserts, canyons, and alien flora.

The astronaut should have a slim, agile body, proportions similar to characters from the game Peak (lean, athletic), and the anime-inspired aesthetic and soft materials seen in Genshin Impact.

The suit should look futuristic yet practical, with smooth armor panels, glowing elements (cyan or orange), and subtle signs of wear from exploring alien terrain.

The helmet should have a transparent visor, optionally retractable, with visible facial features underneath (neutral but expressive face).

The model should be in a T-pose, fully textured, optimized for real-time rendering in Unity/Unreal, with clean topology and no excessive polygons.

Environment references: red sand, alien rock formations, faint fog or dust for atmospheric depth.

Lighting: soft studio light or neutral lighting suitable for use in-game.

Style keywords: st
Anonymous1761854343
Highly detailed 3D model of a stylized astronaut character, designed as the main player for a 3D adventure game set on a Martian-like planet with red deserts, canyons, and alien flora.

The astronaut should have a slim, agile body, proportions similar to characters from the game Peak (lean, athletic), and the anime-inspired aesthetic and soft materials seen in Genshin Impact.

The suit should look futuristic yet practical, with smooth armor panels, glowing elements (cyan or orange), and subtle signs of wear from exploring alien terrain.

The helmet should have a transparent visor, optionally retractable, with visible facial features underneath (neutral but expressive face).

The model should be in a T-pose, fully textured, optimized for real-time rendering in Unity/Unreal, with clean topology and no excessive polygons.

Environment references: red sand, alien rock formations, faint fog or dust for atmospheric depth.

Lighting: soft studio light or neutral lighting suitable for use in-game.

Style keywords: st
Anonymous1761854343
Anonymous1761807157
Anonymous1757119698
Anonymous1761807741
Anonymous1755023623
Anonymous1761245842
不可燃
Anonymous1757119698
Anonymous1775587692
Anonymous1775484650
Enter invite code to get credits!