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Stylized island 3D Models

Find the best Stylized island 3D Models, free download in STL, FBX, GLB, OBJ, 3MF, USDZ for 3D modeling and creation in Blender, 3D printing, game developing, animation, eCommerce, AR/VR and etc. Generated by Tripo AI 3D Generator.

Anonymous1768206851
Simple stylized cartoon island,
random organic island shape,
small to medium size,
rounded smooth terrain,
soft green top surface,
light sandy edges around the island,
slightly raised center,
minimal details,
no trees, no buildings,
no textures complexity,
clean shapes,
game environment asset,
single island only,
white background,
3D stylized look
Anonymous1768715336
“Stylized medium-scale harbor island 3D model designed for real-time web rendering. Island features a compact coastal landmass with smooth sculpted terrain, defined shoreline curvature, and shallow water borders. Include a small wooden or stone dock/jetty extending into the water, 2–3 simple moored boats or ship silhouettes, stacked cargo crates and barrels, rope posts, and a minimal lighthouse or watchtower as a focal landmark. Surround with sparse palm or coastal trees, grass patches, and rock clusters for balance. Use a warm coastal color palette with subtle pastel gradients and low texture noise for a clean stylized look. Maintain optimized low-poly geometry under 25k–35k triangles with clean topology and efficient edge flow. PBR-ready materials with baked ambient occlusion and soft roughness variation. Single 1K–2K texture atlas, non-overlapping UVs. No skybox, no characters, no complex water animation. Centered pivot at origin, accurate real-world scale in meters. Export in GLTF/GLB format, lightweight,
Anonymous1769857575
“Medium-scale stylized rocky island 3D model designed for real-time web rendering. Island features layered cliff formations with smooth beveled edges, subtle height variation, and a natural asymmetrical silhouette. Include a small elevated plateau with a minimal wooden dock or stone pathway, sparse stylized pine or tropical hybrid trees, scattered boulders, and patchy grass clusters. Use a balanced cool-to-neutral color palette with soft gradient shading and minimal high-frequency textures. Maintain clean low-poly geometry with optimized topology under 20k–30k triangles. PBR-ready materials with baked ambient occlusion and light roughness variation. No skybox, no characters, no water animation. Proper UV mapping with a single texture atlas. Centered pivot, accurate scale in meters, export in GLTF/GLB format, lightweight and optimized for WebGL / Three.js / Babylon.js rendering environments.”

Optional Quality Modifiers (append if needed)

Draco compression enabled

LOD levels (LOD0–LOD2)

1K texture atlas

Mo
Anonymous1769857575
Anonymous1764850083
Hüseyin Demirtaş
Anonymous1766815811
do that photo without house and all trees and that white cloud and make it bigger for my roblox game
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Anonymous1750964800
*"Generate a highly detailed, stylized 3D island environment inspired by Fortnite's art direction. The island must be modular and game-ready, with seamless transitions between at least five distinct biomes:

Lush Jungle – dense foliage, vibrant green trees, hanging vines, waterfalls, ancient ruins partially overgrown.
Snowy Peaks – icy mountains, frozen lakes, pine trees with snow, glowing auroras in the sky.
Desert Canyon – red sandstone cliffs, cacti, oasis with palm trees, buried treasure chests, dust storms.
Cyberpunk City Ruins – neon-lit broken skyscrapers, holographic billboards, overgrown tech debris, rain-slicked streets.
Mystic Marshlands – glowing mushrooms, floating islands, purple fog, arcane crystals, shallow toxic-looking water.
Style: Stylized realism (like Fortnite Chapter 4–5), vibrant colors, exaggerated shapes, no photorealism.
Scale: Island diameter ~2km, playable terrain with hills, caves, and verticality.
Output: Optimized low-poly mesh with UV maps, PBR textures
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