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Suburban neighborhood 3D Models

Find the best Suburban neighborhood 3D Models, free download in STL, FBX, GLB, OBJ, 3MF, USDZ for 3D modeling and creation in Blender, 3D printing, game developing, animation, eCommerce, AR/VR and etc. Generated by Tripo AI 3D Generator.

Anonymous1776617825
elie lagloire
a map nclude around 200–500 houses, tightly packed with narrow streets, 5–10 lampposts along main roads, and minimal trees (10–20 decorative). Surrounding towns should have 50–150 houses, spaced moderately, with 20–40 lampposts and 30–80 trees depending on greenery. Villages should be sparse, with 10–40 houses, few or no lampposts, and 50–150 trees to create a natural feel. Forest regions should contain dense tree populations, roughly 300–1000 trees per section, with varied types like tall canopy trees, medium fillers, and small bushes for layering. Plains should have scattered trees (20–60) and open grass. Roads must connect all major areas: wide, straight primary roads between cities; curved secondary roads to towns; and broken or hidden paths in forests. Avoid roads in deep mountains, dense forest cores, or deserts except for rare trails. Use green gradients for vegetation zones—dark gree
Anonymous1766924695

Create a large explorable 3D environment inspired by classic PlayStation 2 survival horror games. The scene is a small residential society that has been suddenly evacuated after a zombie outbreak. The environment should feel abandoned, eerie, and tense while still having the visual style of early 2000s PS2 games with low-poly models, simple geometry, baked lighting, and slightly blurry textures around 256–512 resolution. The scene should have atmospheric fog, muted colors, and dim lighting that gives a nostalgic survival horror feel similar to early Resident Evil or Silent Hill style environments.

The location is a suburban gated society with several connected streets, small houses, a low-rise apartment building, narrow alleyways, parked vehicles, and a small community park. The entrance of the society has a security gate and guard booth that looks abandoned, with barricades and warning tape indicating an emergency evacuation. The streets should have scattered objects everywhere to t
Anonymous1773547449
a 1:1 square diorama of a japanese suburban residential area, photorealistic
Anonymous1773431382
Anonymous1773181728
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Anonymous1761591339
It was a suburban area and a urban area with a bridge over water connecting them and their is a suburban house with a parking space in it and the end of the bridge which connects the suburban to the bridhe is like a loop going down but make sure the city and suburban areas are generated
Anonymous1769739742
Anonymous1768291753
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Anonymous1765627959
Make this a 3d mesh and it’s a neighborhood
Anonymous1764709242
Anonymous1764709242
“Create a full 3D map of Haddonfield at night. Include the Myers house, the Wallace house, the Doyle house, Smith’s Grove road, the main neighborhood streets, rows of houses with fall trees, streetlights, and sidewalks. No cars anywhere. Make the map clean, easy to read, slightly spooky, and styled like a mini 3D game map.”
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Anonymous1755770966
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