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Survivor 3D Models

Find the best Survivor 3D Models, free download in STL, FBX, GLB, OBJ, 3MF, USDZ for 3D modeling and creation in Blender, 3D printing, game developing, animation, eCommerce, AR/VR and etc. Generated by Tripo AI 3D Generator.

Anonymous1765108453
Anonymous1737400184
homelas man game character t pose
Anonymous1734466717
Anonymous1774071873
Anonymous1771974326
Anonymous1738953124
Anonymous1773306964
Anonymous1771417058
3D character, PS1 style, survival horror protagonist,
low resolution textures, slightly distorted proportions,
dark and gritty look, inspired by Silent Hill,
game-ready, rigged, optimized mesh
Anonymous1773689964
Thompson Borges
Medium-large post-apocalyptic survivor cabin, handmade and improvised. Built with rough uneven wooden planks, exposed timber beams, and a reinforced stone base using irregular rocks and crude mortar. Weathered, dirty wood with cracks and damage. Roof made from mismatched wooden boards and rusty metal sheets, slightly uneven. Thick reinforced wooden door with metal bars. Windows barricaded with wooden planks. Small wooden porch with steps. Improvised metal pipe chimney. Subtle survival details like rope hooks and simple lantern holder. Realistic gritty style. Low poly game-ready asset. Clean topology. Closed mesh. No interior. Single mesh object. 10k–25k triangles. PBR textures. No background or ground plane. Pivot centered at base. Optimized for GTA V / FiveM.
No modern house, no futuristic elements, no luxury details, no clean surfaces, no bright colors, no vegetation overgrowth, no destroyed ruins, no collapse.
Anonymous1771617061
Anonymous1771475557
Mulheres 
Sobreviventes
ImagineArts3D
Anonymous1746113717
Anonymous1746113717
Anonymous1750029910
Anonymous1740106137
Create a 3D game character that is similar in shape of the models in the picture inspired, designed to fit the eerie and mysterious atmosphere of Backrooms-style horror games (such as Inside the Backrooms or Backrooms: Escape Together).

The character should have Middle Eastern / Saudi features 

Pose: T standing pose,  rigged and and suitable for animation.

Model requirements: Game-ready, low to mid-poly, optimized topology, clean UVs, and consistent scale.

Overall, the design should feel authentic yet mysterious, as if the character once belonged to the real world but now haunts the endless Backrooms.
Anonymous1759856435
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