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Underground 3D Models

Find the best Underground 3D Models, free download in STL, FBX, GLB, OBJ, 3MF, USDZ for 3D modeling and creation in Blender, 3D printing, game developing, animation, eCommerce, AR/VR and etc. Generated by Tripo AI 3D Generator.

Anonymous1776330942
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Anonymous1768986478
make a the interior of large scary three level factory, the first level is above ground, with playrooms, an elevator, and stages, and all that kiddy stuff. second level is underground. it is a factory with conveyor belts, scary machines, and a giant tank with green goop filling the tank. the bottom level (underground) is a giant workspace with cubicles and all that workspace stuff. theres a room that contains a desk and chair. it is for a indie horror game, so make it look like one. it needs to be very large. and scary.it should be as big as one would be in real life. it shouldn't be small it should be absolutely huge. it's for a game, so a player should have to be able to walk in it.
Anonymous1776589683
escena fotorealista de un largo túnel subterráneo recto y estrecho, estilo alcantarilla industrial abandonada o instalación de mantenimiento olvidada. El punto de vista es en primera persona, exactamente a la altura de los ojos de una persona adulta de pie al inicio del pasillo, mirando directamente hacia el fondo en línea recta. El túnel tiene una longitud aparente de unos 30-40 metros antes de perderse en la niebla, con una anchura interior de aproximadamente 3-3.5 metros y una altura de unos 2.8-3 metros.
Paredes y estructura general
Las paredes son de hormigón rugoso, muy envejecido y texturizado. La superficie es irregular, con grietas finas, desconchones, manchas de humedad, costras de suciedad negra y verdosa, y zonas donde parece haber crecido musgo o moho oscuro. El color base es un gris-marrón sucio, con tonos verdosos en las partes más húmedas y tonos ocres y negros en las zonas más secas. La textura es muy orgánica y no uniforme: hay zonas más lisas y otras con relieve pron
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Anonymous1763044187
A Soviet Cold War era underground bunker wall section, 
dark grey concrete bricks partially covered with weathered 
cement plaster, large patches of plaster peeled off exposing 
the grey brick underneath, cracks and water stains, 
industrial decay, rectangular wall segment, 
cold tone, PBR texture, game asset, clean topology
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