?

Underground tunnel 3D Models

Find the best Underground tunnel 3D Models, free download in STL, FBX, GLB, OBJ, 3MF, USDZ for 3D modeling and creation in Blender, 3D printing, game developing, animation, eCommerce, AR/VR and etc. Generated by Tripo AI 3D Generator.

Anonymous1741746814
Anonymous1769802899
Anonymous1770102030
Anonymous1741746814
Anonymous1741746814
Anonymous1741746814
Anonymous1769182796
Anonymous1769715978
Anonymous1763002921
Anonymous1769639187
A realistic post-apocalyptic underground tunnel with a large square-shaped structure, deep underground, massive concrete walls with cracks, rust stains, and exposed rebar. The tunnel is wide and symmetrical, with abandoned small houses built on both left and right sides, made from scrap metal, broken bricks, and old wood.
Dim emergency lights flicker along the ceiling, some broken and sparking. Dust particles floating in the air, foggy atmosphere, and light rays entering from broken ventilation shafts above.
The floor is uneven with debris, puddles of dirty water reflecting light, scattered barrels, broken pipes leaking steam, and warning signs hanging crooked.
Environment feels silent, dangerous, and abandoned — strong survival vibes.
Ultra-realistic, cinematic lighting, high-detail textures, realistic scale, post-apocalypse survival settlement underground, no people, no text, no logos, 4K quality.
Anonymous1741746814
his image depicts a dark, abandoned underground tunnel or cavern, illustrated in a stylized, hand-drawn animation style.

The space appears to be man-made but long neglected. Rough stone walls curve inward, reinforced by aged wooden support beams arranged in angular frames along the sides and ceiling. The wood looks warped and splintered, suggesting decay and instability. Several beams are broken or misaligned, hinting at partial collapse or long-term structural stress.

The lighting is extremely dim, with a muted greenish-blue tint that gives the scene a cold, damp, and eerie atmosphere. Shadows dominate the interior, and the deepest part of the tunnel fades into darkness, creating a sense of depth and uncertainty about what lies beyond.

The ground is uneven and dusty, scattered with small rocks and debris. Larger stones sit near the walls, reinforcing the impression of a cave-in or erosion over time. There is no visible movement, life, or modern equipment—only silence and abandonmen
Anonymous1769458013
Anonymous1768638634
Anonymous1749042551
A large underground storage tunnel carved into solid rock, with a symmetrical layout.
The tunnel has an arched ceiling and rough stone walls.
On both the left and right sides, there are long, parallel rows of industrial plastic barrels.
The barrels are cylindrical, mostly blue with some white ones mixed in, all identical in size and evenly spaced.
A narrow central pathway runs straight through the middle of the tunnel, with two long blue pipes running parallel along the floor.
Overhead, a straight line of rectangular fluorescent lights is mounted along the center of the ceiling, creating strong linear perspective.
The scene is clean, organized, and industrial, with no people present.
Materials should be realistic but simplified: plastic barrels, concrete or carved rock walls, metal lighting fixtures, and smooth pipes.
The model should be modular and optimized for real-time use, with accurate proportions and clean topology.
Anonymous1755763401
Anonymous1767563848
Anonymous1767349257
A long abandoned underground metro platform corridor, industrial brutalist concrete architecture, oppressive claustrophobic atmosphere, low ceiling with exposed beams, thick rusted pipes and hanging cables, staggered concrete pillars blocking long sightlines, wet reflective tiled floor with puddles, cracked concrete walls, peeling paint, rust streaks, scattered newspapers, abandoned bags and shoes, broken plastic platform seats bolted to the wall, chained EXIT door at the far end, glowing corrupted departure board at mid-corridor, flickering fluorescent tube lights, every third light completely dead creating deep shadow pockets, cold green lighting on one side of the corridor, sick amber emergency lighting on the side tunnel entrance, amber tunnel lights pulsing slowly like breathing, narrow side maintenance tunnel partially blocked by broken blast door frame, dripping water, steam mist rising from tunnel mouth, broken PA speaker near tunnel entrance, volumetric fog hugging the floor, fake shadow reflections
Anonymous1766817500
Enter invite code to get credits!