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Wooden pergola 3D Models

Find the best Wooden pergola 3D Models, free download in STL, FBX, GLB, OBJ, 3MF, USDZ for 3D modeling and creation in Blender, 3D printing, game developing, animation, eCommerce, AR/VR and etc. Generated by Tripo AI 3D Generator.

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Anonymous1776698589
Anonymous1773641712
Create a clean 3D model of a modern pergola with a wooden slatted roof structure.
The pergola should have a simple rectangular shape, minimalistic design, and realistic proportions suitable for a garden or terrace.
Use solid vertical support posts and a horizontal frame construction.
The roof should consist of evenly spaced wooden slats / wooden raster, clearly visible from below and above.
Materials should look realistic: natural wood texture for the slats and structure, with the option of combining wood and metal if needed.
The model should look architecturally believable and suitable for exterior visualization.
Style: modern, clean, realistic, technical but visually attractive.
Include sharp edges, balanced proportions, and a professional construction look.
Show the pergola as a standalone object on a neutral background.
Anonymous1773390164
Transform this terrace 2D illustration into a detailed, three-dimensional style image, there are two pergola one with closed -one and other is open
Anonymous1772552342
Anonymous1772402826
pergola
Anonymous1763728663
Anonymous1772177808
Anonymous1772177808
Anonymous1772048629
Anonymous1771222649
Anonymous1770198482
Anonymous1769157274
سويلي السقيفة الخشبية والسياج الخشبي
Anonymous1768582771
Anonymous1761391372
MartinJuru
Anonymous1766065607
Anonymous1769141048
// ===== THÔN// ================== THÔNG SỐ ==================
length = 3000;   // chiều dài (mm)
width  = 1000;   // chiều rộng (mm)
height = 2500;   // chiều cao cột
roof_h = 500;    // chiều cao mái
beam   = 40;     // độ dày khung

// ================== MODULE THANH ==================
module beam_x(l, x, y, z) {
    translate([x, y, z])
        cube([l, beam, beam]);
}

module beam_y(w, x, y, z) {
    translate([x, y, z])
        cube([beam, w, beam]);
}

module beam_z(h, x, y, z) {
    translate([x, y, z])
        cube([beam, beam, h]);
}

// ================== KHUNG ĐÁY ==================
beam_x(length, 0, 0, 0);
beam_x(length, 0, width-beam, 0);
beam_y(width, 0, 0, 0);
beam_y(width, length-beam, 0, 0);

// ================== CỘT ĐỨNG ==================
beam_z(height, 0, 0, 0);
beam_z(height, length-beam, 0, 0);
beam_z(height, 0, width-beam, 0);
beam_z(height, length-beam, width-beam, 0);

// ================== KHUNG TRÊN ==================
beam_x(length, 0, 0, height-beam);
beam_x(length, 0, width-beam
Anonymous1769081409
Enter invite code to get credits!