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DCC Bridge
Anonymous1760112582
12-30 14:58
Model Name
воксельний персонаж 3d модель
Tags
character
character game asset
character game asset voxel
character voxel
game asset
game asset voxel
voxel
voxel soldier
Input
Prompt
Основний промт: 3D voxel character, MagicaVoxel style, turntable studio render, FRONT VIEW ONLY, full body, centered, perfect T-pose (arms straight to the sides at 90°, palms down), symmetrical, clean silhouette, readable voxel blocks, no blur. Male scientist, medium build, adult (25-35), slightly tired face, light stubble. Hair: dark chestnut / dark brown, messy, thick, slightly curly voxel chunks. Eyes: green, clear and bright. Outfit: dirty, worn white lab coat (long coat to knees), coat torn at the bottom, frayed edges, heavy brown mud stains and soot marks, especially on lower parts and back, realistic dirt pattern but still voxel. Sleeves rolled up to elbows. Under coat: dark green/black shirt, slightly wrinkled. Pants: dark green cargo pants with pockets, subtle camo/patchy texture, knee areas slightly reinforced. Belt: brown leather belt with square metal buckle. Boots: heavy rugged dark boots, chunky soles, layered voxel деталізація. Hands: fingerless gloves / wrist wraps dark gray. Right forearm: futuristic wrist device (bracelet-like) with small glowing green elements/icons, voxel screen, tech деталейка. Style: high-quality voxel render, similar to Minecraft proportions but more detailed and beautiful than Minecraft, smaller voxels, smooth block gradients, clean edges. No 2D look, must feel like real 3D voxel model. Lighting: soft studio lighting, gentle shadows, neutral gray seamless background, subtle vignette. Camera: orthographic or long focal length, no perspective distortion. Render must look like it can be recreated in MagicaVoxel (simple voxel geometry, no micro-noise). No extra objects, no weapons, no text, no logo, no watermark.NEGATIVE PROMPT (дуже важливо) lowres, blurry, out of focus, noisy, grainy, smudged texture, painterly, anime, cartoon 2D, flat shading, pixel-art 2D, non-voxel, smooth mesh, clay, realistic human skin pores, overly detailed fabric fibers, deformation, bent arms, A-pose, arms down, arms not horizontal, cropped, cut off feet, extra fingers, extra limbs, asymmetry, tilted camera, perspective wide-angle, background objects, text, watermark, logo
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