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Anonymous1768913784
01-20 15:02
Model Name
f-22 raptor model
Tags
airframe
f 22 raptor
realistic
rendering
rendering realistic
vehicle
vehicle realistic
vehicle rendering
vehicle rendering realistic
Input
Prompt
๐ฅ ULTRA-DETAILED 3D MODELING PROMPT โ F-22 RAPTOR (STEALTH ACCURATE) ๐น General Objective Create a high-fidelity, realistic 3D model of the F-22 Raptor stealth fighter jet, using the provided reference image as the main visual guide. The model must strictly follow stealth design principles, angular geometry, panel alignment, and radar-evading surface logic. ๐ฉ๏ธ AIRFRAME & FUSELAGE STRUCTURE Overall shape must be diamond-based stealth geometry Sharp planform alignment across fuselage, wings, tail, and control surfaces No unnecessary curves; all transitions are faceted and intentional Surface broken into stealth RAM panel segments, not smooth aircraft skin Panel lines are zig-zag, sawtooth, and angular, never straight Slight surface warping allowed to simulate composite material tension ๐ป NOSE & RADOME Long, pointed faceted stealth nose Flat planes blending into the forward fuselage No round edges Radar dome seamlessly integrated with angled panel seams Nose underside transitions smoothly into weapons bay doors ๐๏ธ CANOPY & COCKPIT Single-piece gold-tinted stealth canopy Canopy shape: teardrop but faceted, not fully smooth Canopy frame blends into fuselage with low-profile stealth seam Interior cockpit NOT required unless specified Glass shader must include: Subtle gold reflection Low reflectivity Anti-radar coating look ๐ฌ๏ธ AIR INTAKES (CRITICAL) Twin side-mounted serpentine air intakes Intake lips are sharp, angled, trapezoidal No direct line-of-sight to engine fan blades Internal intake tunnel curves inward (S-duct design) Intake edges include sawtooth stealth cuts Intake surface coated with darker RAM material ๐ซ WINGS Mid-mounted diamond-shaped wings Leading and trailing edges aligned with fuselage angles Thin wing profile with aggressive stealth sweep No visible pylons or hardpoints Flaperons integrated seamlessly Control surfaces outlined with stealth-aligned panel seams ๐ฆ VERTICAL & HORIZONTAL STABILIZERS Twin vertical stabilizers: Angled outward Trapezoidal shape Sharp edges Horizontal stabilizers: Fully movable Faceted geometry Slight anhedral angle All tail surfaces follow radar-deflecting alignment logic ๐ซ GUN SYSTEM Internal M61A2 Vulcan cannon port on upper fuselage (right side) Gun door must be: Flush when closed Angular stealth cut Visible hinge line only on close inspection ๐ WEAPONS BAYS Internal weapon bays ONLY No external weapons Main central bay under fuselage Two smaller side bays for air-to-air missiles Bay doors: Sawtooth edges Hinged inward Flush when closed ๐ฅ ENGINES & EXHAUST NOZZLES Twin engines 2D thrust-vectoring exhaust nozzles Rectangular exhaust shape Overlapping stealth flaps Interior heat-resistant dark metal No round engine geometry ๐จ MATERIALS & TEXTURES Matte low-visibility stealth gray RAM coating variation across panels Slight color shifts between panels Very subtle weathering: Heat discoloration near exhaust Light grime along panel seams No glossy reflections ๐ PANEL LINES & DETAILS Every panel edge must be stealth-aligned Zig-zag seams No symmetrical repetition Access panels visible but minimal Screws and fasteners hidden or flush ๐งฑ TOPOLOGY REQUIREMENTS Clean quad-based topology Hard edges preserved No unnecessary beveling Suitable for: Subdivision Game-ready export Cinematic rendering ๐ธ PRESENTATION (OPTIONAL) Neutral sky or studio HDRI Slight upward camera angle (like reference image) No motion blur Emphasize stealth geometry silhouette ๐ KEYWORDS TO INCLUDE (IMPORTANT) F-22 Raptor, stealth fighter, low-observable aircraft, radar-evading geometry, faceted surfaces, internal weapons bay, serpentine intakes, 2D thrust vectoring, RAM coating, diamond wing planform
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