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Anonymous1781933472
06-20 05:36
Model Name
shadow hunter 3d model
Tags
character
game asset
realistic
Prompt
1. Concept & Premise The player is a Shadow Hunter — a supernatural bounty hunter who tracks rogue creatures that have escaped from a parallel dimension called the Umbra into a decaying gothic open world (ruined cathedrals, fog-choked forests, crumbling kingdoms, now fully explorable in 3D). The Hunter wields a weapon infused with shadow-energy and can briefly cross between the living world and the Umbra at will. 2. Camera & Controls Third-person camera, slightly low and close behind the shoulder for an intimate, weighty combat feel (souls-like framing, not a wide cinematic camera). Lock-on targeting system for boss fights and group combat, with camera-relative dodge/strafe. Free-roam exploration camera in hub/world areas; camera tightens automatically when entering combat. 3. Visual & Art Direction Painterly-realistic 3D art style — muted grays, blues, and stone tones, broken up by dramatic warm rim-lighting (candlelight, cathedral windows, magic glows) using volumetric fog an
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