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Anonymous1744774025
01-19 22:35
Model Name
stylized alien 3d model
Tags
character
character game asset
character game asset stylized
character stylized
facial
game asset
game asset stylized
stylized
stylized alien
Prompt
1. Core Anatomy & ProportionsThe character follows a "stylized-realism" approach, similar to modern feature animation (e.g., Spider-Verse or Ratatouille).Head: Large, oversized cranium with prominent pointed ears. Deeply recessed eye sockets to house the large, expressive green irises.Skin Texture: Not perfectly smooth. Use a subtle Subsurface Scattering (SSS) profile to give the green skin a fleshy, organic look. Add fine pores and "peach fuzz" stubble on the chin area.Body: Slender but toned. The neck should be long to support the large head, requiring a clean edge-flow for wide ranges of motion during dialogue.2. The T-Pose SpecificationsFor a successful rig, the T-pose must be technically precise:Arms: Perfectly horizontal at $90^\circ$ from the torso.Palms: Facing downward with fingers slightly spread and relaxed in a natural "C" curve.Legs: Straight, shoulder-width apart. Feet must be flat on the ground plane (parallel to the floor).Facial State: The T-pose model should have a ne
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