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2dabdb20-f6c2-4849-9f6b-dcae152ee5db

Input
Input image for 3D model generation
Prompt

A realistic 3D model of a medieval bandit without any weapons. The character wears worn-out leather armor, a hood partially covering his face, and rugged boots. His clothes appear dirty, stitched, and torn from travel and combat. The bandit has a lean, athletic body and a suspicious, sneaky expression. He should look dangerous even without a weapon. The face should have high-resolution detail: defined cheekbones, sunken eyes, slight facial scars, stubble or light facial hair, and weathered skin with realistic normal maps. The expression should convey mistrust or cunning, with asymmetric eyebrows and slightly squinting eyes. Full-body model in T-pose, game-ready low-poly mesh (under 20k tris), 4K PBR textures (leather, cloth, dirt), detailed normal/roughness/metallic maps, UV unwrapped, topology optimized for real-time rendering, and facial rig compatible for animation. Suitable for RPG games like Skyrim, The Witcher, or Kingdom Come: Deliverance. ⸻

2K·v2.5-20250123

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