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Anonymous1781554889
06-16 15:19
Model Name
gaunt russian peasant 3d model
Tags
character
game asset
historical
Prompt
3D character model, grim early-1600s Russian Time of Troubles woodcut/engraving look: strict monochrome — charcoal, soot, faded-paper tone (#c9c4b8); cross-hatching baked into the albedo; high contrast, hard key light, deep carved shadows; matte cel shading like a moving woodcut, not photoreal; strong readable silhouette. No color except a single rare dull blood-red accent (fire, blood or a wax seal). Output ONE .glb with embedded baked textures (albedo+normal, ~2k atlas), Y-up, ~1.7m, pivot at feet, game-ready ~12k tris, rigged humanoid with Mixamo-compatible bones, T-pose, all clips embedded. SUBJECT: a gaunt 18-year-old Russian peasant boy, hollow cheeks, hungry defiant eyes, unkempt hair, no beard, thin frame; ragged undyed linen rubakha, patched ports, bast lapti with leg-wraps, rope belt; weary but stubborn. ANIM CLIPS: idle, idle_breath, walk, talk, nod, shake_head, arms_spread, arms_crossed, point, bow, eat, work_field, sit, die_fall. NEGATIVE: bright/saturated color, modern cl
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