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DCC Bridge
2v2
12-14 23:45
Model Name
stylized anime character 3d model
Tags
character
character game asset
character game asset stylized
character stylized
game asset
game asset stylized
stylized
stylized anime character
Prompt
3D character model, stylized game-ready runner character, full body T-pose for rigging. HEAD: Traditional Japanese kitsune mask covering the upper face, porcelain white with subtle cracks showing faint golden light bleeding through. The mask has elegant red accent lines around the eye holes forming traditional patterns. Two pointed fox ears emerge from the top of the head, covered in soft ethereal white fur with pale pink inner ears. Hair flows behind the mask - long, silky, gradient from deep midnight black at the roots transitioning to ghostly silver-white at the tips, styled in a windswept motion as if perpetually running through mist. FACE: Below the mask, visible lower face with pale luminous skin, soft features, slight knowing smirk. A single small red marking under the bottom lip like a traditional beauty mark. UPPER BODY: Fitted traditional-inspired jacket, modernized haori style, primary color deep indigo blue with subtle hexagonal pattern woven into the fabric. The jacket is open at the chest revealing a simple black fitted underlayer. Sleeves are slightly oversized, ending just past the wrists with frayed ethereal edges that seem to dissolve into wisps of white smoke. Gold trim along the collar and front opening. On the back of the jacket, a large embroidered design of nine fox tails arranged in a circular pattern, stitched in shimmering silver and pale gold thread. HANDS: Fingerless wraps in black fabric, leaving fingers exposed. Fingertips have a subtle gradient to pale blue as if touched by frost. A single thin gold ring on the left index finger. LOWER BODY: Fitted black pants with a slight sheen, tucked into boots. A cloth belt sash in deep red wraps around the waist, tied at the side with the ends flowing down the left leg, edges fraying into the same smoke-wisp effect as the sleeves. FEET: Mid-calf boots, matte black leather with gold buckle accents. The soles have a faint blue glow as if leaving ghostly footprints. OVERALL AESTHETIC: The character should feel like a spirit between worlds - elegant, mysterious, powerful but not aggressive. Color palette is primarily deep indigo, black, white, with red and gold accents. Subtle particle effects of small floating lights around the character like fireflies or spirit orbs. The silhouette should be instantly recognizable and read clearly at a distance during gameplay. Style reference: Genshin Impact character quality, stylized anime-influenced 3D, not realistic. Clean topology suitable for game engine. Soft ambient occlusion, subtle rim lighting to emphasize the ethereal quality. 3D character model, stylized game-ready runner character, full body T-pose for rigging. HEAD: Traditional Japanese kitsune mask covering the upper face, porcelain white with subtle cracks showing faint golden light bleeding through. The mask has elegant red accent lines around the eye holes forming traditional patterns. Two pointed fox ears emerge from the top of the head, covered in soft ethereal white fur with pale pink inner ears. Hair flows behind the mask - long, silky, gradient from deep midnight black at the roots transitioning to ghostly silver-white at the tips, styled in a windswept motion as if perpetually running through mist. FACE: Below the mask, visible lower face with pale luminous skin, soft features, slight knowing smirk. A single small red marking under the bottom lip like a traditional beauty mark. UPPER BODY: Fitted traditional-inspired jacket, modernized haori style, primary color deep indigo blue with subtle hexagonal pattern woven into the fabric. The jacket is open at the chest revealing a simple black fitted underlayer. Sleeves are slightly oversized, ending just past the wrists with frayed ethereal edges that seem to dissolve into wisps of white smoke. Gold trim along the collar and front opening. On the back of the jacket, a large embroidered design of nine fox tails arranged in a circular pattern, stitched in shimmering silver and pale gold thread. HANDS: Fingerless wraps in black fabric, leaving fingers exposed. Fingertips have a subtle gradient to pale blue as if touched by frost. A single thin gold ring on the left index finger. LOWER BODY: Fitted black pants with a slight sheen, tucked into boots. A cloth belt sash in deep red wraps around the waist, tied at the side with the ends flowing down the left leg, edges fraying into the same smoke-wisp effect as the sleeves. FEET: Mid-calf boots, matte black leather with gold buckle accents. The soles have a faint blue glow as if leaving ghostly footprints. OVERALL AESTHETIC: The character should feel like a spirit between worlds - elegant, mysterious, powerful but not aggressive. Color palette is primarily deep indigo, black, white, with red and gold accents. Subtle particle effects of small floating lights around the character like fireflies or spirit orbs. The silhouette should be instantly recognizable and read clearly at a distance during gameplay. Style reference: Genshin Impact character quality, stylized anime-influenced 3D, not realistic. Clean topology suitable for game engine. Soft ambient occlusion, subtle rim lighting to emphasize the ethereal quality. 3D character model, stylized game-ready runner character, full body T-pose for rigging. HEAD: Traditional Japanese kitsune mask covering the upper face, porcelain white with subtle cracks showing faint golden light bleeding through. The mask has elegant red accent lines around the eye holes forming traditional patterns. Two pointed fox ears emerge from the top of the head, covered in soft ethereal white fur with pale pink inner ears. Hair flows behind the mask - long, silky, gradient from deep midnight black at the roots transitioning to ghostly silver-white at the tips, styled in a windswept motion as if perpetually running through mist. FACE: Below the mask, visible lower face with pale luminous skin, soft features, slight knowing smirk. A single small red marking under the bottom lip like a traditional beauty mark. UPPER BODY: Fitted traditional-inspired jacket, modernized haori style, primary color deep indigo blue with subtle hexagonal pattern woven into the fabric. The jacket is open at the chest revealing a simple black fitted underlayer. Sleeves are slightly oversized, ending just past the wrists with frayed ethereal edges that seem to dissolve into wisps of white smoke. Gold trim along the collar and front opening. On the back of the jacket, a large embroidered design of nine fox tails arranged in a circular pattern, stitched in shimmering silver and pale gold thread. HANDS: Fingerless wraps in black fabric, leaving fingers exposed. Fingertips have a subtle gradient to pale blue as if touched by frost. A single thin gold ring on the left index finger. LOWER BODY: Fitted black pants with a slight sheen, tucked into boots. A cloth belt sash in deep red wraps around the waist, tied at the side with the ends flowing down the left leg, edges fraying into the same smoke-wisp effect as the sleeves. FEET: Mid-calf boots, matte black leather with gold buckle accents. The soles have a faint blue glow as if leaving ghostly footprints. OVERALL AESTHETIC: The character should feel like a spirit between worlds - elegant, mysterious, powerful but not aggressive. Color palette is primarily deep indigo, black, white, with red and gold accents. Subtle particle effects of small floating lights around the character like fireflies or spirit orbs. The silhouette should be instantly recognizable and read clearly at a distance during gameplay. Style reference: Genshin Impact character quality, stylized anime-influenced 3D, not realistic. Clean topology suitable for game engine. Soft ambient occlusion, subtle rim lighting to emphasize the ethereal quality.
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